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Fix ABSOLUTE_PLAYER_LIMIT define.
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@ -31,7 +31,7 @@
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// This is the max # of players the engine can handle
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// Note, must be power of 2
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#define ABSOLUTE_PLAYER_LIMIT 64
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#define ABSOLUTE_PLAYER_LIMIT 255
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#define ABSOLUTE_PLAYER_LIMIT_DW ( (ABSOLUTE_PLAYER_LIMIT/32) + 1 )
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#if ABSOLUTE_PLAYER_LIMIT > 32
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