Correct return type for ReplayLastPlayerKill

This commit is contained in:
GAMMACASE 2025-09-08 20:49:52 +03:00
parent 35a828cecc
commit 05f2353890

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@ -642,7 +642,7 @@ public:
// Returns this player hltv delay in seconds
virtual float GetPlayerHltvDelay( CPlayerSlot slot, CEntityIndex &replay_ent ) = 0;
virtual void ReplayLastPlayerKill( CPlayerSlot slot, void *kill_info ) = 0;
virtual bool ReplayLastPlayerKill( CPlayerSlot slot, void *kill_info ) = 0;
virtual void unk201() = 0;
virtual void unk202() = 0;