From 0f528f5e41cdfce23cda9f1777764dca2d4df584 Mon Sep 17 00:00:00 2001 From: GAMMACASE Date: Sat, 16 Sep 2023 15:33:25 +0300 Subject: [PATCH] Add IToolGameEventAPI class Thanks to komashchenko --- public/igameevents.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/public/igameevents.h b/public/igameevents.h index 62cf1909..08f4b957 100644 --- a/public/igameevents.h +++ b/public/igameevents.h @@ -65,6 +65,11 @@ data field should not be broadcasted to clients, use the type "local". class KeyValues; class CGameEvent; +abstract_class IToolGameEventAPI +{ + virtual void unk001( void * ) = 0; +}; + abstract_class IGameEvent { public: @@ -131,7 +136,7 @@ public: virtual void FireGameEvent( IGameEvent *event ) = 0; }; -abstract_class IGameEventManager2 : public IBaseInterface +abstract_class IGameEventManager2 : public IBaseInterface, public IToolGameEventAPI { public: virtual ~IGameEventManager2( void ) {};