Merge pull request #7 from Ayuto/update_engine_server

Fixed IVEngineServer::SendUserMessage() not being a pure virtual function.
This commit is contained in:
Nicholas Hastings 2015-05-25 15:43:05 -04:00
commit 1a8136f6b4

View File

@ -209,7 +209,7 @@ public:
// Finish the EntityMessage and dispatch to network layer
virtual void MessageEnd( void ) = 0;
virtual void SendUserMessage( IRecipientFilter &filter, int message, const google::protobuf::Message &msg );
virtual void SendUserMessage( IRecipientFilter &filter, int message, const google::protobuf::Message &msg ) = 0;
// Print szMsg to the client console.
virtual void ClientPrintf( edict_t *pEdict, const char *szMsg ) = 0;