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Merge pull request #7 from Ayuto/update_engine_server
Fixed IVEngineServer::SendUserMessage() not being a pure virtual function.
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1a8136f6b4
@ -209,7 +209,7 @@ public:
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// Finish the EntityMessage and dispatch to network layer
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// Finish the EntityMessage and dispatch to network layer
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virtual void MessageEnd( void ) = 0;
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virtual void MessageEnd( void ) = 0;
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virtual void SendUserMessage( IRecipientFilter &filter, int message, const google::protobuf::Message &msg );
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virtual void SendUserMessage( IRecipientFilter &filter, int message, const google::protobuf::Message &msg ) = 0;
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// Print szMsg to the client console.
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// Print szMsg to the client console.
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virtual void ClientPrintf( edict_t *pEdict, const char *szMsg ) = 0;
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virtual void ClientPrintf( edict_t *pEdict, const char *szMsg ) = 0;
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