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Update IServerGameDLL GameServerSteamAPIActivated params.
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@ -596,7 +596,7 @@ public:
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virtual void PostToolsInit() = 0;
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// Called after the steam API has been activated post-level startup
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virtual void GameServerSteamAPIActivated( void ) = 0;
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virtual void GameServerSteamAPIActivated( bool bActivated ) = 0;
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// Called to apply lobby settings to a dedicated server
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virtual void ApplyGameSettings( KeyValues *pKV ) = 0;
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