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Update CEntityInstance & gametrace structs
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@ -105,8 +105,10 @@ private:
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void* m_hPrivateScope; // 0x18 - CEntityPrivateScriptScope
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void* m_hPrivateScope; // 0x18 - CEntityPrivateScriptScope
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public:
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public:
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CEntityKeyValues* m_pKeyValues; // 0x20
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CEntityKeyValues* m_pKeyValues; // 0x20
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CScriptComponent* m_CScriptComponent; // 0x28
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private:
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bool m_bVisibleinPVS; // 0x30
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uint8 pad[8];
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public:
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CScriptComponent* m_CScriptComponent; // 0x30
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};
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};
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// -------------------------------------------------------------------------------------------------- //
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// -------------------------------------------------------------------------------------------------- //
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@ -98,8 +98,6 @@ public:
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float m_softContactFrequency;
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float m_softContactFrequency;
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float m_softContactDampingRatio;
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float m_softContactDampingRatio;
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float m_wheelDrag;
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float m_wheelDrag;
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float m_heatConductivity;
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float m_flashpoint;
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};
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};
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class CPhysSurfacePropertiesSoundNames
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class CPhysSurfacePropertiesSoundNames
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@ -124,6 +122,7 @@ public:
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CUtlString m_meleeImpact;
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CUtlString m_meleeImpact;
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CUtlString m_pushOff;
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CUtlString m_pushOff;
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CUtlString m_skidStop;
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CUtlString m_skidStop;
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CUtlString m_resonant;
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};
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};
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class CPhysSurfacePropertiesAudio
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class CPhysSurfacePropertiesAudio
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