diff --git a/game/shared/itempents.h b/game/shared/itempents.h index e979aaf6..1bfc43ac 100644 --- a/game/shared/itempents.h +++ b/game/shared/itempents.h @@ -26,6 +26,7 @@ class KeyValues; abstract_class ITempEntsSystem : public IPredictionSystem { public: + virtual bool SuppressTE(IRecipientFilter& filter) = 0; virtual void ArmorRicochet( IRecipientFilter& filer, float delay, const Vector* pos, const Vector* dir ) = 0; virtual void BeamEntPoint( IRecipientFilter& filer, float delay,