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Update IGameEventSystem for game update. (Fixes #40).
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@ -25,8 +25,7 @@ struct GameEventHandle_t__
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const char* m_szMessageType;
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int m_iUnknown2;
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void *m_pUnknown3;
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void *m_pUnknown4;
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void *m_pUnknown5;
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CUtlString m_sGroup;
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unsigned short m_MessageID;
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};
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