Updated IServerGameDLL and IVEngineServer.

This commit is contained in:
Nicholas Hastings 2012-08-11 01:44:01 -04:00
parent 59baa09c72
commit 46fea20b2d

View File

@ -459,6 +459,8 @@ public:
virtual float GetLatencyForChoreoSounds() = 0;
virtual int GetClientCrossPlayPlatform( int client_index ) = 0;
virtual void EnsureInstanceBaseline(int) = 0;
};
#define INTERFACEVERSION_SERVERGAMEDLL "ServerGameDLL005"
@ -585,7 +587,9 @@ public:
virtual bool ShouldAllowDirectConnect() = 0;
virtual bool FriendsReqdForDirectConnect() = 0;
virtual bool IsLoadTestServer() = 0;
virtual bool IsValveDS() = 0;
virtual KeyValues *GetExtendedServerInfoForNewClient() = 0;
};
//-----------------------------------------------------------------------------