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Add new CheckBoxPartiallyInPVS func to IVEngineServer.
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@ -143,6 +143,8 @@ public:
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virtual bool CheckOriginInPVS( const Vector &org, const unsigned char *checkpvs, int checkpvssize ) = 0;
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virtual bool CheckOriginInPVS( const Vector &org, const unsigned char *checkpvs, int checkpvssize ) = 0;
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// Check whether the specified worldspace bounding box is inside the specified PVS
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// Check whether the specified worldspace bounding box is inside the specified PVS
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virtual bool CheckBoxInPVS( const Vector &mins, const Vector &maxs, const unsigned char *checkpvs, int checkpvssize ) = 0;
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virtual bool CheckBoxInPVS( const Vector &mins, const Vector &maxs, const unsigned char *checkpvs, int checkpvssize ) = 0;
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// Check whether the specified worldspace bounding box is partially inside the specified PVS
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virtual bool CheckBoxPartiallyInPVS( const Vector &mins, const Vector &maxs, const unsigned char *checkpvs, int checkpvssize ) = 0;
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// Returns the server assigned userid for this player. Useful for logging frags, etc.
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// Returns the server assigned userid for this player. Useful for logging frags, etc.
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// returns -1 if the edict couldn't be found in the list of players.
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// returns -1 if the edict couldn't be found in the list of players.
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