Fix EngineLoopState_t and EntitySpawnInfo_t being forward declared as class instead of struct (#225)

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zer0.k 2024-03-30 03:05:22 +01:00 committed by GitHub
parent 1244c50056
commit 68b1e8d806
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@ -41,10 +41,10 @@
class GameSessionConfiguration_t;
class ILoopModePrerequisiteRegistry;
class IEntityResourceManifest;
class EngineLoopState_t;
class ISpawnGroupPrerequisiteRegistry;
class IEntityPrecacheConfiguration;
class EntitySpawnInfo_t;
struct EngineLoopState_t;
struct EntitySpawnInfo_t;
#define GS_EVENT_MSG( name ) struct Event##name##_t