From 68b1e8d8069da7e9c764d2589bb7955a729c8bc0 Mon Sep 17 00:00:00 2001 From: "zer0.k" <61156310+zer0k-z@users.noreply.github.com> Date: Sat, 30 Mar 2024 03:05:22 +0100 Subject: [PATCH] Fix EngineLoopState_t and EntitySpawnInfo_t being forward declared as class instead of struct (#225) --- game/shared/igamesystem.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/shared/igamesystem.h b/game/shared/igamesystem.h index 624d2c19..c2776b9a 100644 --- a/game/shared/igamesystem.h +++ b/game/shared/igamesystem.h @@ -41,10 +41,10 @@ class GameSessionConfiguration_t; class ILoopModePrerequisiteRegistry; class IEntityResourceManifest; -class EngineLoopState_t; class ISpawnGroupPrerequisiteRegistry; class IEntityPrecacheConfiguration; -class EntitySpawnInfo_t; +struct EngineLoopState_t; +struct EntitySpawnInfo_t; #define GS_EVENT_MSG( name ) struct Event##name##_t