Update IClient.

This commit is contained in:
Nick Hastings 2018-07-06 18:43:53 -04:00
parent cdb21c5293
commit 74020d688c

View File

@ -41,9 +41,6 @@ public:
// set the client in a pending state waiting for a new game
virtual void Inactivate( void ) = 0;
// Reconnect without dropiing the netchannel
virtual void Reconnect( void ) = 0; // froce reconnect
// disconnects a client with a given reason
virtual void Disconnect( const char *reason ) = 0;