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cs2: Update protobufs
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@ -539,6 +539,7 @@ message CMsgOpenCrate {
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optional uint64 tool_item_id = 1;
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optional uint64 subject_item_id = 2;
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optional bool for_rental = 3;
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optional uint32 points_remaining = 4;
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}
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message CSOEconRentalHistory {
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@ -8,7 +8,7 @@ enum EGCItemMsg {
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k_EMsgGCDelete = 1004;
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k_EMsgGCVerifyCacheSubscription = 1005;
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k_EMsgGCNameItem = 1006;
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k_EMsgGCUnlockCrate = 1007;
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k_EMsgGCUnlockCrate_DEPRECATED = 1007;
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k_EMsgGCUnlockCrateResponse = 1008;
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k_EMsgGCPaintItem = 1009;
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k_EMsgGCPaintItemResponse = 1010;
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@ -147,6 +147,7 @@ enum EGCItemMsg {
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k_EMsgGCAdjustEquipSlotsShuffle = 2532;
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k_EMsgGCOpenCrate = 2534;
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k_EMsgGCAcknowledgeRentalExpiration = 2535;
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k_EMsgGCVolatileItemLoadContents = 2536;
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}
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enum EGCMsgResponse {
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@ -5,7 +5,7 @@ enum EBaseGameEvents {
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GE_PlaceDecalEvent = 201;
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GE_ClearWorldDecalsEvent = 202;
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GE_ClearEntityDecalsEvent = 203;
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GE_ClearDecalsForSkeletonInstanceEvent = 204;
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GE_ClearDecalsForEntityEvent = 204;
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GE_Source1LegacyGameEventList = 205;
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GE_Source1LegacyListenEvents = 206;
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GE_Source1LegacyGameEvent = 207;
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@ -25,17 +25,15 @@ message CMsgPlaceDecalEvent {
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optional .CMsgVector position = 1;
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optional .CMsgVector normal = 2;
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optional .CMsgVector saxis = 3;
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optional uint32 decalmaterialindex = 4;
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optional int32 boneindex = 4;
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optional uint32 flags = 5;
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optional fixed32 color = 6;
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optional float width = 7;
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optional float height = 8;
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optional float depth = 9;
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optional uint32 entityhandleindex = 10;
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optional fixed32 skeletoninstancehash = 11;
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optional int32 boneindex = 12;
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optional bool translucenthit = 13;
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optional bool is_adjacent = 14;
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optional int32 random_seed = 7;
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optional uint32 decal_group_name = 8;
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optional float size_override = 9;
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optional uint32 entityhandle = 10 [default = 16777215];
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optional uint64 material_id = 11;
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optional uint32 sequence_name = 12;
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}
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message CMsgClearWorldDecalsEvent {
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@ -46,10 +44,9 @@ message CMsgClearEntityDecalsEvent {
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optional uint32 flagstoclear = 1;
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}
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message CMsgClearDecalsForSkeletonInstanceEvent {
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message CMsgClearDecalsForEntityEvent {
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optional uint32 flagstoclear = 1;
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optional uint32 entityhandleindex = 2;
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optional uint32 skeletoninstancehash = 3;
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optional uint32 entityhandle = 2 [default = 16777215];
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}
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message CMsgSource1LegacyGameEventList {
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@ -7,7 +7,6 @@ enum ETEProtobufIds {
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TE_BeamEntsId = 403;
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TE_BeamPointsId = 404;
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TE_BeamRingId = 405;
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TE_BSPDecalId = 407;
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TE_BubblesId = 408;
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TE_BubbleTrailId = 409;
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TE_DecalId = 410;
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@ -24,8 +23,6 @@ enum ETEProtobufIds {
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TE_LargeFunnelId = 421;
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TE_SparksId = 422;
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TE_PhysicsPropId = 423;
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TE_PlayerDecalId = 424;
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TE_ProjectedDecalId = 425;
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TE_SmokeId = 426;
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}
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@ -75,14 +72,6 @@ message CMsgTEBeamRing {
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optional uint32 endentity = 3;
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}
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message CMsgTEBSPDecal {
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optional .CMsgVector origin = 1;
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optional .CMsgVector normal = 2;
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optional .CMsgVector saxis = 3;
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optional int32 entity = 4 [default = -1];
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optional uint32 index = 5;
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}
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message CMsgTEBubbles {
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optional .CMsgVector mins = 1;
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optional .CMsgVector maxs = 2;
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@ -234,19 +223,6 @@ message CMsgTEPhysicsProp {
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optional int32 dmgtype = 13;
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}
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message CMsgTEPlayerDecal {
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optional .CMsgVector origin = 1;
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optional int32 player = 2 [default = -1];
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optional int32 entity = 3 [default = -1];
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}
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message CMsgTEProjectedDecal {
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optional .CMsgVector origin = 1;
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optional .CMsgQAngle angles = 2;
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optional uint32 index = 3;
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optional float distance = 4;
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}
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message CMsgTESmoke {
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optional .CMsgVector origin = 1;
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optional float scale = 2;
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