diff --git a/public/eiface.h b/public/eiface.h index 52b9d082..975614ea 100644 --- a/public/eiface.h +++ b/public/eiface.h @@ -184,10 +184,14 @@ public: virtual void SetFrameTimeAmnesty( const char *amnesty, int, float frametime ) = 0; virtual const char *GetFrameTimeAmnesty( bool check_cvar ) = 0; + + virtual void unk101() = 0; + virtual void ShowFrameTimeReport( void *, bool ) = 0; virtual void DumpNetStats( void *, void * ) = 0; - virtual void unk101() = 0; + + virtual void unk201() = 0; // Tell engine to change level ( "changelevel s1\n" or "changelevel2 s1 s2\n" ) virtual void ChangeLevel( const char *s1, const char *s2 ) = 0; @@ -320,8 +324,8 @@ public: virtual void P2PGroupChanged() = 0; #endif - virtual void unk201() = 0; - virtual void unk202() = 0; + virtual void unk301() = 0; + virtual void unk302() = 0; // Use these to setup who can hear whose voice. // Pass in client indices (which are their ent indices - 1). @@ -329,24 +333,13 @@ public: virtual bool SetClientListening(CPlayerSlot iReceiver, CPlayerSlot iSender, bool bListen) = 0; virtual bool SetClientProximity(CPlayerSlot iReceiver, CPlayerSlot iSender, bool bUseProximity) = 0; - virtual void unk301() = 0; - virtual void unk302() = 0; + virtual void unk401() = 0; + virtual void unk402() = 0; virtual void KickClient( CPlayerSlot nSlot, const char *szInternalReason, ENetworkDisconnectionReason reason ) = 0; virtual void BanClient( CPlayerSlot nSlot, float flDuration, bool bKick ) = 0; virtual void BanClient( CSteamID steamId, float flDuration, bool bKick ) = 0; - virtual void unk400() = 0; - virtual void unk401() = 0; - virtual void unk402() = 0; - virtual void unk403() = 0; - virtual void unk404() = 0; - virtual void unk405() = 0; - virtual void unk406() = 0; - virtual void unk407() = 0; - - virtual void SetClientUpdateRate( CPlayerSlot nSlot, float flUpdateRate ) = 0; - virtual void unk500() = 0; virtual void unk501() = 0; virtual void unk502() = 0; @@ -355,8 +348,19 @@ public: virtual void unk505() = 0; virtual void unk506() = 0; virtual void unk507() = 0; - virtual void unk508() = 0; - virtual void unk509() = 0; + + virtual void SetClientUpdateRate( CPlayerSlot nSlot, float flUpdateRate ) = 0; + + virtual void unk600() = 0; + virtual void unk601() = 0; + virtual void unk602() = 0; + virtual void unk603() = 0; + virtual void unk604() = 0; + virtual void unk605() = 0; + virtual void unk606() = 0; + virtual void unk607() = 0; + virtual void unk608() = 0; + virtual void unk609() = 0; }; abstract_class IServerGCLobby