Update IClient.

This commit is contained in:
Nicholas Hastings 2014-03-06 21:24:09 -05:00
parent 49e950f3eb
commit a571cc5f2b

View File

@ -46,8 +46,6 @@ public:
// disconnects a client with a given reason
virtual void Disconnect( const char *reason, ... ) = 0;
virtual bool ChangeSplitscreenUser( int nSplitScreenUserSlot ) = 0;
virtual int GetPlayerSlot() const = 0; // returns client slot (usually entity number-1)
virtual int GetUserID() const = 0; // unique ID on this server
virtual const USERID_t GetNetworkID() const = 0; // network wide ID