mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-12-08 02:58:24 +00:00
Added some missing ConVar flags.
This commit is contained in:
parent
6e19ef7779
commit
b230458c97
@ -73,15 +73,18 @@ class CCommand;
|
||||
#define FCVAR_MATERIAL_SYSTEM_THREAD (1<<23) // Indicates this cvar is read from the material system thread
|
||||
#define FCVAR_ARCHIVE_XBOX (1<<24) // cvar written to config.cfg on the Xbox
|
||||
|
||||
#define FCVAR_SERVER_CAN_EXECUTE (1<<28)// the server is allowed to execute this command on clients via ClientCommand/NET_StringCmd/CBaseClientState::ProcessStringCmd.
|
||||
#define FCVAR_SERVER_CANNOT_QUERY (1<<29)// If this is set, then the server is not allowed to query this cvar's value (via IServerPluginHelpers::StartQueryCvarValue).
|
||||
#define FCVAR_CLIENTCMD_CAN_EXECUTE (1<<30) // IVEngineClient::ClientCmd is allowed to execute this command.
|
||||
#define FCVAR_ACCESSIBLE_FROM_THREADS (1<<25) // used as a debugging tool necessary to check material system thread convars
|
||||
#define FCVAR_LINKED_CONCOMMAND (1<<26)
|
||||
#define FCVAR_VCONSOLE_FUZZY_MATCHING (1<<27)
|
||||
|
||||
#define FCVAR_SERVER_CAN_EXECUTE (1<<28) // the server is allowed to execute this command on clients via ClientCommand/NET_StringCmd/CBaseClientState::ProcessStringCmd.
|
||||
#define FCVAR_SERVER_CANNOT_QUERY (1<<29) // If this is set, then the server is not allowed to query this cvar's value (via IServerPluginHelpers::StartQueryCvarValue).
|
||||
#define FCVAR_VCONSOLE_SET_FOCUS (1<<30)
|
||||
#define FCVAR_CLIENTCMD_CAN_EXECUTE (1<<31) // IVEngineClient::ClientCmd is allowed to execute this command.
|
||||
// Note: IVEngineClient::ClientCmd_Unrestricted can run any client command.
|
||||
|
||||
#define FCVAR_ACCESSIBLE_FROM_THREADS (1<<25) // used as a debugging tool necessary to check material system thread convars
|
||||
#define FCVAR_VCONSOLE_SET_FOCUS (1<<31)
|
||||
#define FCVAR_LINKED_CONCOMMAND (1<<26)
|
||||
// #define FCVAR_AVAILABLE (1<<27)
|
||||
#define FCVAR_EXECUTE_PER_TICK (1<<32)
|
||||
|
||||
|
||||
#define FCVAR_MATERIAL_THREAD_MASK ( FCVAR_RELOAD_MATERIALS | FCVAR_RELOAD_TEXTURES | FCVAR_MATERIAL_SYSTEM_THREAD )
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user