From b8babd05c39e71c0f6c55d5ab44c5225f7599dc8 Mon Sep 17 00:00:00 2001 From: Nicholas Hastings Date: Sun, 27 Sep 2015 19:28:08 -0400 Subject: [PATCH] Replace remaining instance of ENetworkDisconnectReason with int. We're not going to maintain the generated proto files in here. --- public/iserver.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/public/iserver.h b/public/iserver.h index 3bb1ec05..fb1a29a1 100644 --- a/public/iserver.h +++ b/public/iserver.h @@ -103,7 +103,7 @@ public: virtual void AddServerPrerequisites( const GameSessionConfiguration_t &, const char *, ILoopModePrerequisiteRegistry *, bool ) = 0; virtual void SetServerSocket( int ) = 0; virtual bool IsServerRunning( void ) const = 0; - virtual void DisconnectGameNow( ENetworkDisconnectionReason ) = 0; + virtual void DisconnectGameNow( /*ENetworkDisconnectionReason*/ int ) = 0; virtual void PrintSpawnGroupStatus( void ) const = 0; virtual void SetFinalSimulationTickThisFrame( int ) = 0; virtual void *GetGameServer( void ) = 0;