From c3e11ddeae600af507ed6da9f1828113b3e5f3ff Mon Sep 17 00:00:00 2001 From: Nick Hastings Date: Tue, 14 May 2024 10:03:53 -0400 Subject: [PATCH] Update IKeyValuesSystem for game update --- public/vstdlib/IKeyValuesSystem.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/public/vstdlib/IKeyValuesSystem.h b/public/vstdlib/IKeyValuesSystem.h index 70c5bbd0..cf0bd37f 100644 --- a/public/vstdlib/IKeyValuesSystem.h +++ b/public/vstdlib/IKeyValuesSystem.h @@ -1,4 +1,4 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// +//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // @@ -23,6 +23,8 @@ typedef int HKeySymbol; class IKeyValuesSystem { public: + virtual ~IKeyValuesSystem() = 0; + // registers the size of the KeyValues in the specified instance // so it can build a properly sized memory pool for the KeyValues objects // the sizes will usually never differ but this is for versioning safety