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Add few QoL methods to CPlayerSlot
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parent
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commit
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@ -5,24 +5,19 @@
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#pragma once
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#endif
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#include "const.h"
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class CPlayerSlot
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{
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public:
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CPlayerSlot(int slot) : m_Data(slot)
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{
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}
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CPlayerSlot( int slot ) : m_Data( slot ) {}
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int Get() const
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{
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return m_Data;
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}
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void Invalidate() { m_Data = -1; }
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bool IsValid() const { return m_Data >= 0 && m_Data < ABSOLUTE_PLAYER_LIMIT; }
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int Get() const { return m_Data; }
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bool operator==(const CPlayerSlot &other) const {
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return other.m_Data == m_Data;
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}
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bool operator!=(const CPlayerSlot &other) const {
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return other.m_Data != m_Data;
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}
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bool operator==( const CPlayerSlot &other ) const { return other.m_Data == m_Data; }
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bool operator!=( const CPlayerSlot &other ) const { return other.m_Data != m_Data; }
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private:
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int m_Data;
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