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Update ISource2Server.
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@ -435,6 +435,8 @@ public:
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// edict_t::classname to figure out how to encode a class's data for networking
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// edict_t::classname to figure out how to encode a class's data for networking
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virtual ServerClass* GetAllServerClasses( void ) = 0;
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virtual ServerClass* GetAllServerClasses( void ) = 0;
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virtual void *UnknownFunc2() = 0;
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virtual const char *GetLoadedMapName( void ) const = 0;
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virtual const char *GetLoadedMapName( void ) const = 0;
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virtual bool IsPaused( void ) const = 0;
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virtual bool IsPaused( void ) const = 0;
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