//----------------------------------------------------------------------------- // HEIGHT2NORMAL.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,..\common" $PreprocessorDefinitions "_HAS_ITERATOR_DEBUGGING=0;_DEBUG;_WIN32;_CONSOLE" } } $Project "Height2normal" { $Folder "Source Files" { -$File "$SRCDIR\public\tier0\memoverride.cpp" $File "height2normal.cpp" } $Folder "Header Files" { $File "$SRCDIR\public\tier1\interface.h" $File "$SRCDIR\public\tier1\utlbuffer.h" } $Folder "Link Libraries" { $DynamicFile "$SRCDIR\lib\public\bitmap.lib" $DynamicFile "$SRCDIR\lib\public\mathlib.lib" $DynamicFile "$SRCDIR\lib\public\tier2.lib" } }