//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef MAP_H #define MAP_H #ifdef _WIN32 #pragma once #endif // All the brush sides referenced by info_no_dynamic_shadow entities. extern CUtlVector g_NoDynamicShadowSides; extern int g_ClipTexinfo; #endif // MAP_H