mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-12-07 02:28:22 +00:00
81 lines
2.8 KiB
C++
81 lines
2.8 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#ifndef VSTDLIB_IKEYVALUESSYSTEM_H
|
|
#define VSTDLIB_IKEYVALUESSYSTEM_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "tier0/platform.h"
|
|
|
|
class CUtlCharConversion;
|
|
class CUtlScratchMemoryPool;
|
|
class CTemporaryKeyValues;
|
|
class KeyValues;
|
|
|
|
class HKeySymbol
|
|
{
|
|
public:
|
|
HKeySymbol() : nIndex(~0) { }
|
|
HKeySymbol(uint32 idx) : nIndex(idx) { }
|
|
|
|
inline uint32 Get() { return nIndex; }
|
|
|
|
private:
|
|
uint32 nIndex;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Interface to shared data repository for KeyValues (included in vgui_controls.lib)
|
|
// allows for central data storage point of KeyValues symbol table
|
|
//-----------------------------------------------------------------------------
|
|
class IKeyValuesSystem
|
|
{
|
|
public:
|
|
virtual ~IKeyValuesSystem() = 0;
|
|
|
|
// allocates/frees a KeyValues object from the shared mempool
|
|
virtual KeyValues *AllocKeyValuesMemory() = 0;
|
|
virtual void FreeKeyValuesMemory(KeyValues *pKV) = 0;
|
|
|
|
// symbol table access (used for key names)
|
|
virtual HKeySymbol GetSymbolForString( const char *name, bool bCreate = true ) = 0;
|
|
virtual const char *GetStringForSymbol(HKeySymbol symbol) = 0;
|
|
|
|
// for debugging, adds KeyValues record into global list so we can track memory leaks
|
|
virtual void AddKeyValuesToMemoryLeakList(void *pMem, HKeySymbol name) = 0;
|
|
virtual void RemoveKeyValuesFromMemoryLeakList(void *pMem) = 0;
|
|
|
|
virtual void unk001() = 0;
|
|
|
|
// set/get a value for keyvalues resolution symbol
|
|
// e.g.: SetKeyValuesExpressionSymbol( "LOWVIOLENCE", true ) - enables [$LOWVIOLENCE]
|
|
virtual void SetKeyValuesExpressionSymbol( const char *name, bool bValue ) = 0;
|
|
virtual bool GetKeyValuesExpressionSymbol( const char *name ) = 0;
|
|
|
|
// symbol table access from code with case-preserving requirements (used for key names)
|
|
virtual HKeySymbol GetSymbolForStringCaseSensitive( HKeySymbol &hCaseInsensitiveSymbol, const char *name, bool bCreate = true ) = 0;
|
|
virtual HKeySymbol GetCaseInsensitiveSymbolFromCaseSensitiveSymbol( HKeySymbol symbol ) = 0;
|
|
|
|
virtual const char *CopyString( const char * ) = 0;
|
|
virtual void ReleaseStringCopy( const char * ) = 0;
|
|
virtual const wchar_t *CopyWString( const wchar_t * ) = 0;
|
|
virtual void ReleaseWStringCopy( const wchar_t * ) = 0;
|
|
|
|
virtual CUtlCharConversion *GetCharacterConversion( bool is_cstring ) = 0;
|
|
|
|
virtual CTemporaryKeyValues *AllocateTemporaryKeyValues() = 0;
|
|
virtual void ReleaseTemporaryKeyValues( CTemporaryKeyValues *temp_kv ) = 0;
|
|
|
|
// Returns previously used memory pool if any
|
|
virtual CUtlScratchMemoryPool *SetNewScratchMemoryPool( CUtlScratchMemoryPool *pool ) = 0;
|
|
};
|
|
|
|
PLATFORM_INTERFACE IKeyValuesSystem *KeyValuesSystem();
|
|
|
|
#endif // VSTDLIB_IKEYVALUESSYSTEM_H
|