hl2sdk/public/compressed_light_cube.h
2025-05-17 14:15:00 -04:00

24 lines
434 B
C

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef COMPRESSED_LIGHT_CUBE_H
#define COMPRESSED_LIGHT_CUBE_H
#ifdef _WIN32
#pragma once
#endif
#include "mathlib.h"
struct CompressedLightCube
{
ColorRGBExp32 m_Color[6];
};
#endif // COMPRESSED_LIGHT_CUBE_H