mirror of
https://github.com/alliedmodders/hl2sdk.git
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245 lines
7.1 KiB
XML
245 lines
7.1 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="glview"
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ProjectGUID="{BD1604CA-F401-4C4B-821C-251F5AE157FE}"
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SccProjectName=""
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SccAuxPath=""
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SccLocalPath=""
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SccProvider="">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\Debug"
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IntermediateDirectory=".\Debug"
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ConfigurationType="1"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;PROTECTED_THINGS_DISABLE"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Debug/glview.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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BrowseInformation="1"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"
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Description="Copy to ..\..\..\bin"
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CommandLine="if exist ..\..\..\bin\"$(TargetName)".exe attrib -r ..\..\..\bin\"$(TargetName)".exe
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copy "$(TargetPath)" ..\..\..\bin\"$(TargetName)".exe
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if exist ..\..\..\bin\"$(TargetName)".pdb attrib -r ..\..\..\bin\"$(TargetName)".pdb
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copy "$(TargetPath)" ..\..\..\bin\"$(TargetName)".pdb
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"
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Outputs="..\..\..\bin\glview.exe;..\..\..\bin\glview.pdb"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="glu32.lib opengl32.lib glaux.lib odbc32.lib odbccp32.lib winmm.lib"
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OutputFile=".\Debug/glview.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="LIBC,LIBCD,LIBCMT"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Debug/glview.pdb"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/glview.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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ConfigurationType="1"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="TRUE"
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ImproveFloatingPointConsistency="FALSE"
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FavorSizeOrSpeed="1"
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OptimizeForProcessor="3"
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AdditionalIncludeDirectories="..\common,..\..\public,..\..\public\tier1"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;PROTECTED_THINGS_DISABLE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Release/glview.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"
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Description="Copy to ..\..\..\bin"
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CommandLine="if exist ..\..\..\bin\"$(TargetName)".exe attrib -r ..\..\..\bin\"$(TargetName)".exe
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copy "$(TargetPath)" ..\..\..\bin\"$(TargetName)".exe
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if exist ..\..\..\bin\"$(TargetName)".pdb attrib -r ..\..\..\bin\"$(TargetName)".pdb
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copy "$(TargetPath)" ..\..\..\bin\"$(TargetName)".pdb
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"
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Outputs="..\..\..\bin\glview.exe;..\..\..\bin\glview.pdb"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="glu32.lib opengl32.lib glaux.lib odbc32.lib odbccp32.lib winmm.lib"
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OutputFile=".\Release/glview.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="LIBC,LIBCD,LIBCMTD"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Release/glview.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\Release/glview.map"
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SubSystem="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/glview.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;for;f90">
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<File
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RelativePath="glview.cpp">
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</File>
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<Filter
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Name="common files"
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Filter="cpp,h">
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<File
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RelativePath="..\common\cmdlib.cpp">
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</File>
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<File
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RelativePath="..\..\public\filesystem_helpers.cpp">
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</File>
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<File
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RelativePath="..\..\public\filesystem_init.cpp">
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</File>
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<File
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RelativePath="..\common\filesystem_tools.cpp">
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</File>
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<File
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RelativePath="..\..\public\tier0\memoverride-vc7.cpp">
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</File>
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<File
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RelativePath="..\common\physdll.cpp">
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;fi;fd">
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<File
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RelativePath="..\common\cmdlib.h">
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</File>
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<File
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RelativePath="glos.h">
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</File>
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<File
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RelativePath="..\..\Public\MATHLIB.H">
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
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<File
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RelativePath="C:\Program Files\Microsoft Visual Studio\VC98\Include\BASETSD.H">
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</File>
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</Filter>
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<Filter
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Name="Link Libraries"
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Filter="">
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<File
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RelativePath="..\..\lib-vc7\public\mathlib.lib">
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</File>
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<File
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RelativePath="..\..\lib-vc7\public\tier0.lib">
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</File>
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<File
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RelativePath="..\..\lib-vc7\public\tier1.lib">
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</File>
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<File
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RelativePath="..\..\lib-vc7\public\tier2.lib">
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</File>
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<File
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RelativePath="..\..\lib-vc7\public\vstdlib.lib">
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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