hl2sdk/materialsystem/stdshaders/UnlitGeneric_EnvMapNoTexture.psh
2025-02-19 18:36:16 -05:00

16 lines
363 B
Plaintext

ps.1.1
;------------------------------------------------------------------------------
; Draw a texture . . woo hoo!
; t0 - texture
;
; The texture coordinates need to be defined as follows:
; tc0 - texcoords
; c2 - envmaptint
;------------------------------------------------------------------------------
tex t1 ; cube map
mul r0, v0, t1
mul r0.rgb, r0, c2