mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-12-07 18:48:22 +00:00
89 lines
2.7 KiB
C++
89 lines
2.7 KiB
C++
// ALL SKIP STATEMENTS THAT AFFECT THIS SHADER!!!
|
|
// defined $HDRTYPE && defined $HDRENABLED && !$HDRTYPE && $HDRENABLED
|
|
// defined $PIXELFOGTYPE && defined $WRITEWATERFOGTODESTALPHA && ( $PIXELFOGTYPE != 1 ) && $WRITEWATERFOGTODESTALPHA
|
|
// defined $LIGHTING_PREVIEW && defined $HDRTYPE && $LIGHTING_PREVIEW && $HDRTYPE != 0
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATHENVMAPTINT && $LIGHTING_PREVIEW && $FASTPATHENVMAPTINT
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATHENVMAPCONTRAST && $LIGHTING_PREVIEW && $FASTPATHENVMAPCONTRAST
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATH && $LIGHTING_PREVIEW && $FASTPATH
|
|
// ($FLASHLIGHT || $FLASHLIGHTSHADOWS) && $LIGHTING_PREVIEW
|
|
// defined $HDRTYPE && defined $HDRENABLED && !$HDRTYPE && $HDRENABLED
|
|
// defined $PIXELFOGTYPE && defined $WRITEWATERFOGTODESTALPHA && ( $PIXELFOGTYPE != 1 ) && $WRITEWATERFOGTODESTALPHA
|
|
// defined $LIGHTING_PREVIEW && defined $HDRTYPE && $LIGHTING_PREVIEW && $HDRTYPE != 0
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATHENVMAPTINT && $LIGHTING_PREVIEW && $FASTPATHENVMAPTINT
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATHENVMAPCONTRAST && $LIGHTING_PREVIEW && $FASTPATHENVMAPCONTRAST
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATH && $LIGHTING_PREVIEW && $FASTPATH
|
|
// ($FLASHLIGHT || $FLASHLIGHTSHADOWS) && $LIGHTING_PREVIEW
|
|
|
|
#pragma once
|
|
#include "shaderlib/cshader.h"
|
|
class teeth_ps30_Static_Index
|
|
{
|
|
unsigned int m_nCONVERT_TO_SRGB : 2;
|
|
public:
|
|
void SetCONVERT_TO_SRGB( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nCONVERT_TO_SRGB = i;
|
|
}
|
|
|
|
teeth_ps30_Static_Index( )
|
|
{
|
|
m_nCONVERT_TO_SRGB = g_pHardwareConfig->NeedsShaderSRGBConversion();
|
|
}
|
|
|
|
int GetIndex() const
|
|
{
|
|
return ( 6 * m_nCONVERT_TO_SRGB ) + 0;
|
|
}
|
|
};
|
|
|
|
#define shaderStaticTest_teeth_ps30 1
|
|
|
|
|
|
class teeth_ps30_Dynamic_Index
|
|
{
|
|
unsigned int m_nPIXELFOGTYPE : 2;
|
|
unsigned int m_nWRITE_DEPTH_TO_DESTALPHA : 2;
|
|
#ifdef _DEBUG
|
|
bool m_bPIXELFOGTYPE : 1;
|
|
bool m_bWRITE_DEPTH_TO_DESTALPHA : 1;
|
|
#endif // _DEBUG
|
|
public:
|
|
void SetPIXELFOGTYPE( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 2 );
|
|
m_nPIXELFOGTYPE = i;
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = true;
|
|
#endif // _DEBUG
|
|
}
|
|
|
|
void SetWRITE_DEPTH_TO_DESTALPHA( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nWRITE_DEPTH_TO_DESTALPHA = i;
|
|
#ifdef _DEBUG
|
|
m_bWRITE_DEPTH_TO_DESTALPHA = true;
|
|
#endif // _DEBUG
|
|
}
|
|
|
|
teeth_ps30_Dynamic_Index( )
|
|
{
|
|
m_nPIXELFOGTYPE = 0;
|
|
m_nWRITE_DEPTH_TO_DESTALPHA = 0;
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = false;
|
|
m_bWRITE_DEPTH_TO_DESTALPHA = false;
|
|
#endif // _DEBUG
|
|
}
|
|
|
|
int GetIndex() const
|
|
{
|
|
Assert( m_bPIXELFOGTYPE && m_bWRITE_DEPTH_TO_DESTALPHA );
|
|
return ( 1 * m_nPIXELFOGTYPE ) + ( 3 * m_nWRITE_DEPTH_TO_DESTALPHA ) + 0;
|
|
}
|
|
};
|
|
|
|
#define shaderDynamicTest_teeth_ps30 psh_forgot_to_set_dynamic_PIXELFOGTYPE + psh_forgot_to_set_dynamic_WRITE_DEPTH_TO_DESTALPHA
|
|
|