mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-12-06 18:18:23 +00:00
34 lines
959 B
C++
34 lines
959 B
C++
//========= Copyright ?1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef IRECIPIENTFILTER_H
|
|
#define IRECIPIENTFILTER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "const.h"
|
|
#include "eiface.h"
|
|
#include "inetchannel.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Generic interface for routing messages to users
|
|
//-----------------------------------------------------------------------------
|
|
class IRecipientFilter
|
|
{
|
|
public:
|
|
virtual ~IRecipientFilter() {}
|
|
|
|
virtual NetChannelBufType_t GetNetworkBufType( void ) const = 0;
|
|
virtual bool IsInitMessage( void ) const = 0;
|
|
|
|
virtual const CPlayerBitVec &GetRecipients( void ) const = 0;
|
|
virtual CPlayerSlot GetPredictedByPlayerSlot( void ) const = 0;
|
|
};
|
|
|
|
#endif // IRECIPIENTFILTER_H
|