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Half-Life 2 SDK Mirrors
* progress report * clean up flags * progress report * remove some debug * Template the convar class * progress report * undo automatic symbol change * Get rid of ConCommandRefAbstract * remove debug * reorganise the headers, and add templated getter/setters * finish templating job * fix copyright symbol * dont break metamod compilation * template the entire ConVar class * template change callback * Use MAX_SPLITSCREEN_CLIENTS for IConVar definition * split convarhandle once more + template iconvar * Renaming IConVar and depollute ICVar * remove static_assert + IDA comments * renaming struct properties * undo icommandline change * make reglist simpler * Destroy ConCommandBase * move some functions to baseconvardata * put cvar values into its own struct * revise struct * remove padding * add back unknown * finish templating * fix wrong ret value * review changes * small mistake * setup times changed * expose handle * add character_t include to icvar * Streamline build for others This commit will be reverted eventually * Update command completion cb signatures * Update ConVarValueInfo_t & CConVarBaseData * Update CCommand * Update ICvar * Update ConCommand & cb structs * Fix few typos * Add ConVarRefAbstract & update ConVar api Also a lot of small code reshufflings/cleanup * Add CCvar * Cleanup CONVAR_WORK_FINISHED defines * Few small corrections * Remove ConCommandBase declaration * Add concommand/convar register callbacks --------- Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com> Co-authored-by: GAMMACASE <31375974+GAMMACASE@users.noreply.github.com> |
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| common | ||
| dedicated_main | ||
| devtools/bin | ||
| dx9sdk/utilities | ||
| dx10sdk/utilities/dx9_30 | ||
| engine | ||
| entity2 | ||
| game | ||
| gcsdk | ||
| interfaces | ||
| lib | ||
| linux_sdk | ||
| materialsystem | ||
| mathlib | ||
| public | ||
| responserules/runtime | ||
| thirdparty/protobuf-3.21.8 | ||
| tier1 | ||
| .gitmodules | ||