hl2sdk/game/client/swarm/vgui/stimmusicselectdialog.h
2010-07-22 01:46:14 -05:00

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C++

//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose: Dialog for selecting stim music
//
// $NoKeywords: $
//===========================================================================//
#ifndef STIMMUSICSELECTDIALOG_H
#define STIMMUSICSELECTDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/FileOpenDialog.h"
class StimMusicSelectDialog : public vgui::FileOpenDialog
{
DECLARE_CLASS_SIMPLE( StimMusicSelectDialog, vgui::FileOpenDialog );
public:
// The context keyvalues are added to all messages sent by this dialog if they are specified
StimMusicSelectDialog( Panel *parent, const char *title, vgui::FileOpenDialogType_t type, KeyValues *pContextKeyValues = 0 );
MESSAGE_FUNC_CHARPTR( OnFileSelected, "FileSelected", fullpath );
};
#endif // STIMMUSICSELECTDIALOG_H