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Add CConcreteEntityList, CEntityComponent, CScriptComponent, CGameEntitySystem, rewrite IHandleEntity to use CEntityHandle instead of CBaseHandle, update NUM_SERIAL_NUM_BITS, comment out old CBaseEntity, obsolete basehandle.h |
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| .. | ||
| iclientenginetools.h | ||
| ienginetool.h | ||
| iserverenginetools.h | ||
| itooldictionary.h | ||
| itoolentity.h | ||
| itoolframework.h | ||
| itoolsystem.h | ||
| toolframework.cpp | ||