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Add CConcreteEntityList, CEntityComponent, CScriptComponent, CGameEntitySystem, rewrite IHandleEntity to use CEntityHandle instead of CBaseHandle, update NUM_SERIAL_NUM_BITS, comment out old CBaseEntity, obsolete basehandle.h |
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|---|---|---|
| .. | ||
| protobuf | ||
| IClientLeafSystem.h | ||
| ICollideable.h | ||
| IEngineService.h | ||
| IEngineSound.h | ||
| IEngineTrace.h | ||
| igameeventsystem.h | ||
| ishadowmgr.h | ||
| IStaticPropMgr.h | ||
| ivdebugoverlay.h | ||
| ivmodelinfo.h | ||
| ivmodelrender.h | ||
| SndInfo.h | ||
| thinktracecounter.h | ||
| view_sharedv1.h | ||