mirror of
https://github.com/alliedmodders/hl2sdk.git
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93 lines
2.9 KiB
C
93 lines
2.9 KiB
C
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// netadr.h
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#ifndef NETADR_H
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#define NETADR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier0/platform.h"
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#include "bitbuf.h"
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#undef SetPort
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typedef enum
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{
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NA_NULL = 0,
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NA_LOOPBACK,
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NA_BROADCAST,
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NA_IP,
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} netadrtype_t;
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struct netadr_t
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{
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public:
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netadr_t() { SetIP( 0 ); SetPort( 0 ); SetType( NA_IP ); }
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netadr_t( uint unIP, uint16 usPort ) { SetIP( unIP ); SetPort( usPort ); SetType( NA_IP ); }
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netadr_t( const char *pch ) { SetFromString( pch ); }
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// invalids Address
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DLL_CLASS_IMPORT void Clear();
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DLL_CLASS_IMPORT void SetType( netadrtype_t type );
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DLL_CLASS_IMPORT void SetPort( unsigned short port );
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DLL_CLASS_IMPORT bool SetFromSockadr( const struct sockaddr *s );
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DLL_CLASS_IMPORT void SetIP( uint8 b1, uint8 b2, uint8 b3, uint8 b4 );
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// unIP is in host order (little-endian)
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DLL_CLASS_IMPORT void SetIP( uint unIP );
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void SetIPAndPort( uint unIP, unsigned short usPort ) { SetIP( unIP ); SetPort( usPort ); }
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// if bUseDNS is true then do a DNS lookup if needed
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DLL_CLASS_IMPORT void SetFromString( const char *pch, bool bUseDNS = false );
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DLL_CLASS_IMPORT bool CompareAdr( const netadr_t &a, bool onlyBase = false ) const;
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DLL_CLASS_IMPORT bool CompareClassBAdr( const netadr_t &a ) const;
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DLL_CLASS_IMPORT bool CompareClassCAdr( const netadr_t &a ) const;
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DLL_CLASS_IMPORT netadrtype_t GetType() const;
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DLL_CLASS_IMPORT unsigned short GetPort() const;
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// returns xxx.xxx.xxx.xxx:ppppp
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DLL_CLASS_IMPORT const char *ToString( bool onlyBase = false ) const;
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DLL_CLASS_IMPORT void ToString( char *pchBuffer, uint32 unBufferSize, bool onlyBase = false ) const;
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DLL_CLASS_IMPORT void ToSockadr( struct sockaddr *s ) const;
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DLL_CLASS_IMPORT unsigned int GetIPHostByteOrder() const;
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DLL_CLASS_IMPORT unsigned int GetIPNetworkByteOrder() const;
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inline unsigned int GetIP() const { return GetIPNetworkByteOrder(); }
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// true, if this is the localhost IP
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DLL_CLASS_IMPORT bool IsLocalhost() const;
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// true if engine loopback buffers are used
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DLL_CLASS_IMPORT bool IsLoopback() const;
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// true, if this is a private LAN IP
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DLL_CLASS_IMPORT bool IsReservedAdr() const;
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// ip & port != 0
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DLL_CLASS_IMPORT bool IsValid() const;
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// ip != 0
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DLL_CLASS_IMPORT bool IsBaseAdrValid() const;
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DLL_CLASS_IMPORT void SetFromSocket( int hSocket );
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DLL_CLASS_IMPORT bool Serialize( bf_write &writeBuf );
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DLL_CLASS_IMPORT bool Unserialize( bf_read &readBuf );
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bool operator==( const netadr_t &netadr ) const { return (CompareAdr( netadr )); }
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DLL_CLASS_IMPORT bool operator<( const netadr_t &netadr ) const;
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public: // members are public to avoid to much changes
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netadrtype_t type;
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unsigned char ip[4];
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unsigned short port;
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};
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#endif // NETADR_H
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