hl2sdk/vpc_scripts/groups.vgc
2025-02-19 18:36:16 -05:00

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//-----------------------------------------------------------------------------
// GROUPS.VGC
//
// Group Configurations for all Source(TM) Projects
//-----------------------------------------------------------------------------
///////////////////////
// Group definitions //
///////////////////////
$Group "gamedlls"
{
"client"
"server"
}
$Group "game"
{
"client"
"launcher_main"
"mathlib"
"raytrace"
"server"
"tier1"
"vgui_controls"
}
$Group "shaders"
{
"game_shader_generic_example"
//"game_shader_generic_std"
}
$Group "everything"
{
"captioncompiler"
"client"
"fgdlib"
"glview"
"height2normal"
"launcher_main"
"mathlib"
"motionmapper"
"phonemeextractor"
"qc_eyes"
"raytrace"
"server"
"serverplugin_empty"
"tgadiff"
"tier1"
"vbsp"
"vgui_controls"
"vice"
"vrad_dll"
"vrad_launcher"
"vtf2tga"
"vtfdiff"
"vvis_dll"
"vvis_launcher"
"game_shader_generic_example"
// You probably don't want to override all shaders by default.
// This is just an example mainly! Pick and choose what you want from this project. :D
//"game_shader_generic_std"
}
$Group "dedicated"
{
"mathlib"
"server"
"tier1"
}