hl2sdk/game/shared/lobby.h
2025-02-19 18:36:16 -05:00

29 lines
449 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: GC based lobby. Matchmaking assigns players to a lobby
//
//=============================================================================
#ifndef LOBBY_H
#define LOBBY_H
#ifdef _WIN32
#pragma once
#endif
#include "playergroup.h"
namespace GCSDK
{
class CSharedObject;
class ILobby : public IPlayerGroup
{
public:
virtual ~ILobby() { }
};
}
#endif