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Fixed a crash bug when using providers that don't export GetGameDllBridge.
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@ -256,7 +256,10 @@ public:
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mm_UnloadMetamodLibrary();
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mm_UnloadMetamodLibrary();
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mm_LogFatal("Detected engine %d but could not find GetGameDllBridge callback", backend);
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mm_LogFatal("Detected engine %d but could not find GetGameDllBridge callback", backend);
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}
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}
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gamedll_bridge = get_bridge();
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else
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{
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gamedll_bridge = get_bridge();
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}
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}
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}
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}
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}
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