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Adding more games to test_determinebackends.ps1
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@ -81,33 +81,33 @@ typedef void * HMODULE;
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enum MetamodBackend
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enum MetamodBackend
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{
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{
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MMBackend_Episode1 = 0,
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MMBackend_Episode1 = 0,
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MMBackend_DarkMessiah,
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MMBackend_DarkMessiah = 1,
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MMBackend_Episode2,
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MMBackend_Episode2 = 2,
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MMBackend_BloodyGoodTime,
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MMBackend_BloodyGoodTime = 3,
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MMBackend_EYE,
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MMBackend_EYE = 4,
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MMBackend_CSS,
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MMBackend_CSS = 5,
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MMBackend_Episode2Valve_OBSOLETE,
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MMBackend_Episode2Valve_OBSOLETE = 6,
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MMBackend_Left4Dead,
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MMBackend_Left4Dead = 7,
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MMBackend_Left4Dead2,
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MMBackend_Left4Dead2 = 8,
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MMBackend_AlienSwarm,
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MMBackend_AlienSwarm = 9,
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MMBackend_Portal2,
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MMBackend_Portal2 = 10,
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MMBackend_CSGO,
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MMBackend_CSGO = 11,
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MMBackend_DOTA,
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MMBackend_DOTA = 12,
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MMBackend_HL2DM,
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MMBackend_HL2DM = 13,
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MMBackend_DODS,
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MMBackend_DODS = 14,
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MMBackend_TF2,
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MMBackend_TF2 = 15,
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MMBackend_NuclearDawn,
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MMBackend_NuclearDawn = 16,
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MMBackend_SDK2013,
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MMBackend_SDK2013 = 17,
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MMBackend_Blade,
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MMBackend_Blade = 18,
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MMBackend_Insurgency,
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MMBackend_Insurgency = 19,
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MMBackend_Contagion,
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MMBackend_Contagion = 20,
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MMBackend_BMS,
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MMBackend_BMS = 21,
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MMBackend_DOI,
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MMBackend_DOI = 22,
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MMBackend_Mock,
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MMBackend_Mock = 23,
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MMBackend_PVKII,
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MMBackend_PVKII = 24,
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MMBackend_MCV,
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MMBackend_MCV = 25,
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MMBackend_CS2,
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MMBackend_CS2 = 26,
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MMBackend_Deadlock,
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MMBackend_Deadlock = 27,
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MMBackend_UNKNOWN
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MMBackend_UNKNOWN
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};
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};
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@ -40,8 +40,3 @@ You can run the following to test all supported games in Steam:
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```
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```
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.\loader\test\test_determinebackends1.ps1 "C:\Program Files (x86)\Steam"
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.\loader\test\test_determinebackends1.ps1 "C:\Program Files (x86)\Steam"
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```
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```
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If you want to use dedicated server installs you can pass the `-preferds` parameter:
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```
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.\loader\test\test_determinebackends1.ps1 "C:\Program Files (x86)\Steam" -preferds
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```
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@ -52,10 +52,14 @@ $gamesToTest = @{
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darkmessiahofmightandmagic = [SteamGame]::new("Dark Messiah of Might and Magic", "common\Dark Messiah Might and Magic Multi-Player\bin", "", "", "x86", $false, 1, $true)
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darkmessiahofmightandmagic = [SteamGame]::new("Dark Messiah of Might and Magic", "common\Dark Messiah Might and Magic Multi-Player\bin", "", "", "x86", $false, 1, $true)
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darkmessiahofmightandmagic_ds = [SteamGame]::new("Dark Messiah of Might and Magic Dedicated Server", "common\Dark Messiah Might and Magic Dedicated Server\bin", "", "", "x86", $false, 1, $true)
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darkmessiahofmightandmagic_ds = [SteamGame]::new("Dark Messiah of Might and Magic Dedicated Server", "common\Dark Messiah Might and Magic Dedicated Server\bin", "", "", "x86", $false, 1, $true)
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dayofdefeatsource = [SteamGame]::new("Day of Defeat Source", "common\Day of Defeat Source\bin\x64", "common\Day of Defeat Source\dod\bin\x64", "dod", "x64", $false, 14, $false)
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dayofdefeatsource = [SteamGame]::new("Day of Defeat Source", "common\Day of Defeat Source\bin\x64", "common\Day of Defeat Source\dod\bin\x64", "dod", "x64", $false, 14, $false)
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dayofinfamy = [SteamGame]::new("Day of Infamy", "common\dayofinfamy\bin", "common\dayofinfamy\doi\bin", "doi", "x86", $false, 22, $false)
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eyedivinecybermancy = [SteamGame]::new("E.Y.E: Divine Cybermancy", "common\EYE\bin", "common\EYE\EYE\bin", "EYE", "x86", $false, 4, $true)
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fistfuloffrags = [SteamGame]::new("Fistful of Frags", "common\Fistful of Frags\sdk\bin", "common\Fistful of Frags\fof\bin", "fof", "fof", $false, 14, $false)
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fistfuloffrags = [SteamGame]::new("Fistful of Frags", "common\Fistful of Frags\sdk\bin", "common\Fistful of Frags\fof\bin", "fof", "fof", $false, 14, $false)
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garrysmod = [SteamGame]::new("Garry's Mod", "common\GarrysMod\bin", "common\GarrysMod\garrysmod\bin", "garrysmod", "x86", $false, 17, $true)
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halflifesourcedeathmatch = [SteamGame]::new("Half-Life Source Deathmatch", "common\Half-Life 1 Source Deathmatch\bin\x64", "common\Half-Life 1 Source Deathmatch\hl1mp\bin\x64", "hl1mp", "x64", $false, 13, $false)
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halflifesourcedeathmatch = [SteamGame]::new("Half-Life Source Deathmatch", "common\Half-Life 1 Source Deathmatch\bin\x64", "common\Half-Life 1 Source Deathmatch\hl1mp\bin\x64", "hl1mp", "x64", $false, 13, $false)
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halflifesourcedeathmatch_ds = [SteamGame]::new("Half-Life Source Deathmatch Dedicated Server", "common\Half-Life Deathmatch Source Dedicated Server\bin\x64", "common\Half-Life Deathmatch Source Dedicated Server\hl1mp\bin\x64", "hl1mp", "x64", $false, 13, $false)
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halflifesourcedeathmatch_ds = [SteamGame]::new("Half-Life Source Deathmatch Dedicated Server", "common\Half-Life Deathmatch Source Dedicated Server\bin\x64", "common\Half-Life Deathmatch Source Dedicated Server\hl1mp\bin\x64", "hl1mp", "x64", $false, 13, $false)
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halflife2deathmatch = [SteamGame]::new("Half-Life 2 Deathmatch", "common\Half-Life 2 Deathmatch\bin\x64", "common\Half-Life 2 Deathmatch\hl2mp\bin\x64", "hl2mp", "x64", $false, 13, $false)
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halflife2deathmatch = [SteamGame]::new("Half-Life 2 Deathmatch", "common\Half-Life 2 Deathmatch\bin\x64", "common\Half-Life 2 Deathmatch\hl2mp\bin\x64", "hl2mp", "x64", $false, 13, $false)
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insurgency = [SteamGame]::new("Insurgency", "common\insurgency2\bin", "common\insurgency2\insurgency\bin", "insurgency", "x86", $false, 19, $false)
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jabronibrawlepisode3 = [SteamGame]::new("Jabroni Brawl Episode 3", "common\Jabroni Brawl Episode 3\bin", "common\Jabroni Brawl Episode 3\jbep3\bin", "jbep3", "x86", $false, 17, $false)
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jabronibrawlepisode3 = [SteamGame]::new("Jabroni Brawl Episode 3", "common\Jabroni Brawl Episode 3\bin", "common\Jabroni Brawl Episode 3\jbep3\bin", "jbep3", "x86", $false, 17, $false)
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left4dead = [SteamGame]::new("Left 4 Dead", "common\left 4 dead\bin", "common\left 4 dead\left4dead\bin", "left4dead", "x86", $false, 7, $true)
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left4dead = [SteamGame]::new("Left 4 Dead", "common\left 4 dead\bin", "common\left 4 dead\left4dead\bin", "left4dead", "x86", $false, 7, $true)
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left4dead2 = [SteamGame]::new("Left 4 Dead 2", "common\Left 4 Dead 2\bin", "common\Left 4 Dead 2\left4dead2\bin", "left4dead2", "x86", $false, 8, $true)
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left4dead2 = [SteamGame]::new("Left 4 Dead 2", "common\Left 4 Dead 2\bin", "common\Left 4 Dead 2\left4dead2\bin", "left4dead2", "x86", $false, 8, $true)
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@ -65,7 +69,7 @@ $gamesToTest = @{
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portal2 = [SteamGame]::new("Portal 2", "common\Portal 2\bin", "common\Portal 2\portal2\bin", "portal2", "x86", $false, 10, $true)
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portal2 = [SteamGame]::new("Portal 2", "common\Portal 2\bin", "common\Portal 2\portal2\bin", "portal2", "x86", $false, 10, $true)
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revelations2012 = [SteamGame]::new("Revelations 2012", "common\Revelations 2012\bin", "common\Revelations 2012\revelations\bin", "revelations", "x86", $false, 8, $true)
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revelations2012 = [SteamGame]::new("Revelations 2012", "common\Revelations 2012\bin", "common\Revelations 2012\revelations\bin", "revelations", "x86", $false, 8, $true)
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sdk2006_insurgency = [SteamGame]::new("Source SDK Base 2006 (Insurgency)", "common\Source SDK Base\bin", "common\Source SDK Base\insurgency\bin", "insurgency", "x86", $false, 0, $false)
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sdk2006_insurgency = [SteamGame]::new("Source SDK Base 2006 (Insurgency)", "common\Source SDK Base\bin", "common\Source SDK Base\insurgency\bin", "insurgency", "x86", $false, 0, $false)
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sdk2007_ageofchivalry = [SteamGame]::new("Source SDK Base 2007 (Age of Chivalry)", "common\Source SDK Base 2007\bin", "common\Source SDK Base 2007\ageofchivalry\bin", "ageofchivalry", "x86", $false, 0, $true)
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sdk2007_ageofchivalry = [SteamGame]::new("Source SDK Base 2007 (Age of Chivalry)", "common\Source SDK Base 2007\bin", "common\Source SDK Base 2007\ageofchivalry\bin", "ageofchivalry", "x86", $false, 1, $true)
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teamfortress2 = [SteamGame]::new("Team Fortress 2", "common\Team Fortress 2\bin\x64", "common\Team Fortress 2\tf\bin\x64", "tf", "x64", $false, 15, $false)
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teamfortress2 = [SteamGame]::new("Team Fortress 2", "common\Team Fortress 2\bin\x64", "common\Team Fortress 2\tf\bin\x64", "tf", "x64", $false, 15, $false)
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treason = [SteamGame]::new("Treason", "common\Treason\bin", "common\Treason\treason\bin", "treason", "x86", $false, 17, $false)
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treason = [SteamGame]::new("Treason", "common\Treason\bin", "common\Treason\treason\bin", "treason", "x86", $false, 17, $false)
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theship = [SteamGame]::new("The Ship", "common\The Ship\bin", "common\The Ship\ship\bin", "ship", "x86", $false, 0, $true)
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theship = [SteamGame]::new("The Ship", "common\The Ship\bin", "common\The Ship\ship\bin", "ship", "x86", $false, 0, $true)
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