Commit Graph

158 Commits

Author SHA1 Message Date
Nicholas Hastings
a8110f530b Merge 'master' into S2. 2017-04-15 09:43:39 -04:00
Nicholas Hastings
760126ea8c Fix more issues compiling on GCC 5+. 2016-11-09 18:08:42 -05:00
Nicholas Hastings
46846712d4 Fix loader's CreateInterface not being exported with GCC 5 and later. 2016-11-09 16:20:26 -05:00
Nicholas Hastings
0509616baf Update loader for BM:S again. 2016-11-07 21:02:30 -05:00
Nicholas Hastings
937b4016ff Nuke core-legacy - MM:S v1.4 API. (#29) 2016-10-11 13:29:37 -04:00
David Anderson
1b91dc28ca Add --target-arch support. 2016-07-23 19:29:56 -07:00
David Anderson
0eaf14f9ec Update configure.py and buildscripts to AMBuild API v2.1. 2016-07-23 19:25:54 -07:00
Nicholas Hastings
314e116927 Remove old Source1 Dota detection. Not used anymore. 2016-07-22 15:39:14 -04:00
Nicholas Hastings
878f7531fb Fix a few unrelated compile warnings. 2016-07-22 14:04:02 -04:00
Nicholas Hastings
18bdaf4732 Hack to account for Dota server bin name being "libserver". 2016-07-22 14:03:21 -04:00
Nicholas Hastings
a2400e3681 Change AllowDedicatedServer hook to be Windows-only.
It's not needed elsewhere right now.
2016-07-22 14:02:37 -04:00
Nicholas Hastings
a88de796a3 Build Dota core and loader + versionlib as 64-bit.
TODO: we need both x86 and x64 of versionlib and loader.
2016-07-22 14:01:34 -04:00
Nicholas Hastings
366a27e10c Ditch "source2" naming, restoring "dota". 2016-07-22 13:57:54 -04:00
Nicholas Hastings
e12bd47c32 Upload loader for Black Mesa engine changes. 2015-12-22 06:51:14 -08:00
Nicholas Hastings
4472cc4cc7 Update AllowDedicatedServers offset in loader. 2015-12-18 08:42:41 -05:00
Nicholas Hastings
f17a958c66 Merge branch 'master' into S2
Conflicts:
	configure.py
	core/sourcehook/test/main.cpp
2015-11-23 15:12:55 -05:00
Nicholas Hastings
c9dae39e6b Update offset for AllowDedicatedServer in loader. 2015-09-22 07:33:27 -04:00
Nicholas Hastings
112cbcaa3a Revert "Remove hook on AllowDedicatedServer - no longer necessary."
This reverts commit 4461b5e1b8.
2015-09-21 13:29:01 -04:00
Nicholas Hastings
5ecfdcaa2b Revert "Hook Connect on ISource2Server instead of ISource2ServerConfig."
This reverts commit c07bab9763.
2015-09-21 13:28:52 -04:00
Nicholas Hastings
c06dc2dfed Fix detection on TF2-branch games after recent updates. 2015-09-10 18:22:11 -04:00
Nicholas Hastings
c07bab9763 Hook Connect on ISource2Server instead of ISource2ServerConfig. 2015-08-31 14:59:29 -04:00
Nicholas Hastings
4461b5e1b8 Remove hook on AllowDedicatedServer - no longer necessary. 2015-08-31 14:05:09 -04:00
Scott Ehlert
95f2033341 Support loading Source 2 game DLL from different paths based on OS and arch. 2015-07-09 16:30:13 -05:00
Nicholas Hastings
f65b6c9856 Fix core load on s2. 2015-07-09 14:27:18 -04:00
Nicholas Hastings
30b7be46a8 Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2. 2015-07-09 14:09:56 -04:00
Nicholas Hastings
4b75bcb431 Renamed s2 -> source2. 2015-07-09 13:15:41 -04:00
Nicholas Hastings
269555d2fb Update MM:S to support Black Mesa.
Uses new bms branch in our hl2sdk repo.
2015-05-06 17:51:54 -04:00
Nicholas Hastings
8cfab6c637 Merge new versioning logic from SourceMod, fixes manual builds and --gen=vs. 2015-04-11 10:25:06 -04:00
Nicholas Hastings
36d26dd1b4 Fix build. 2015-03-21 14:31:12 -04:00
Nicholas Hastings
e6ef9ad31f Fix game detection on Nuclear Dawn (bug 6327). 2015-03-21 08:53:58 -04:00
Nicholas Hastings
1af0cde81a Fix Mac build. 2014-08-16 11:57:24 -04:00
Nicholas Hastings
dd9860321f Undo accidental EOL conversion in loader.cpp. 2014-08-16 11:16:44 -04:00
Nicholas Hastings
7a4845e4ac Improve game detection further for some engines when -game missing 2014-08-11 20:03:07 -04:00
Nicholas Hastings
ed6b5a4957 Fix broken Alien Swarm engine detection (regression from 013c549090). 2014-08-11 18:02:05 -04:00
Nicholas Hastings
10e3815f73 Update for hl2sdk-nd changes. 2014-04-20 11:59:39 -04:00
Nicholas Hastings
c9d17a6ca7 Add support for Contagion (bug 6006).
--HG--
extra : rebase_source : 97d4ba1776b724715142ee84df64af9437e86d4c
2014-03-23 23:37:46 -04:00
Nicholas Hastings
013c549090 Improve automatic engine detection for some games (nobug, irc r=asherkin).
--HG--
extra : rebase_source : a80a7c0a00956617e58ce5ba196d37fb474061f2
2014-01-07 17:39:55 -05:00
David Anderson
e9a426ca46 Upgrade build scripts to AMBuild 2 (bug 5970, r=ds). 2013-11-18 09:46:46 -08:00
Nicholas Hastings
51f88b5081 Fix linux build. 2013-10-24 13:30:44 -04:00
Nicholas Hastings
835d9cc964 Update Insurgency detection to not rely on -game parameter. 2013-10-24 13:24:31 -04:00
Nicholas Hastings
ec1acb2738 Fix regression in engine detection for some cases (bug 5963, r=asherkin). 2013-10-24 13:24:22 -04:00
Nicholas Hastings
d4ffbd8710 Add support for Insurgency (bug 5950, r=asherkin). 2013-10-09 09:00:23 -04:00
Nicholas Hastings
c8a3fd5959 Add support for Blade Symphony (bug 5948, r=asherkin). 2013-10-09 08:46:13 -04:00
Nicholas Hastings
1af37d530f Add support for Source SDK Base 2013 (bug 5916, r=asherkin). 2013-10-08 21:01:53 -04:00
Nicholas Hastings
6abcf7283e Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5667, r=asherkin). 2013-07-31 06:49:21 -04:00
Nicholas Hastings
8f6142ae74 Fixed NULL conversion warning in loader. 2013-07-06 12:27:14 -04:00
Nicholas Hastings
26d5160169 Updated Dota detection.
--HG--
extra : rebase_source : db72120da5c3ab853a27eb5f92f1a33886fa0a28
2013-06-18 12:15:29 -04:00
Nicholas Hastings
42a139baf5 Removed loader's reliance on tier0 by manually parsing command line for -game (bug 5674, r=DS). 2013-03-22 20:47:35 -04:00
Nicholas Hastings
0f2d7aa234 Added support for Dota 2 (bug 5640). 2013-03-04 10:38:17 -05:00
Nicholas Hastings
b518d1e372 Fixed linux build (bug 5522). 2012-10-26 16:15:10 -04:00
Nicholas Hastings
2819fe69e6 Updated loader to attempt to guess correct tier0/vstdlib filenames on linux (bug 5522). 2012-10-26 15:48:10 -04:00
Nicholas Hastings
de9e05f224 Remove unused variables and defines (bug 5523, r=asherkin). 2012-10-26 11:19:45 -04:00
Nicholas Hastings
b5771f3c96 Split CS:S support off to a separate engine/build (bug 5369, r=asherkin). 2012-08-20 14:25:29 -04:00
Nicholas Hastings
ed44092793 Overhauled vc10 proj files, fixed .rc errors, added combined sln, added MMSOUTDIR env var support (NPOTB). 2012-07-20 17:06:10 -04:00
Nicholas Hastings
3aa20f1405 Added support for CS: Global Offensive (bug 5228, r=DS). 2012-05-26 17:07:26 -04:00
Nicholas Hastings
3e67d47414 Added support for E.Y.E. Divine Cybermancy (bug 5034, r=DS). 2011-08-08 08:57:03 -04:00
Scott Ehlert
29df2351c9 Added detection for clang compiler and fixed various warnings triggered by it (bug 4877, r=dvander). 2011-04-23 21:35:10 -05:00
Nicholas Hastings
bb3fd3ea2d Added support for Bloody Good Time (bug 4784, r=DS). 2011-01-10 14:09:50 -05:00
psychonic
70122da21c Adjusted MM:S loader for new ep2v engine iface change (bug 4752, r=DS). 2010-12-17 22:20:10 -05:00
Scott Ehlert
3de5678e45 Fixed bug where engine was being detected as OBV/ep2v on OB/ep2 listen servers (bug 4560, r=dvander). 2010-08-07 15:26:30 -05:00
Scott Ehlert
6b9bd44ff1 Fixed crash regression on old engines (ep1, darkm) caused by previous changeset (bug 4529, r=dvander). 2010-07-27 04:26:14 -05:00
Scott Ehlert
0ada46b1e9 Fixed crash on Alien Swarm when client connected (bug 4529, r=dvander). 2010-07-22 17:42:01 -05:00
Scott Ehlert
769ce745b0 Added support for Alien Swarm (bug 4529, r=dvander). 2010-07-22 03:22:27 -05:00
Scott Ehlert
3c18a34078 Fixed rare crash in loader when tier0 was already loaded by srcds from a location other than the 'bin' directory (bug 4475, r=dvander). 2010-06-30 13:57:05 -05:00
Scott Ehlert
31c8cc9681 Mac OS X build fixes (bug 4391, r=dvander). 2010-05-14 00:34:56 -05:00
Scott Ehlert
73e2daec56 Converted build system to AMBuild (bug 4403, r=dvander).
--HG--
rename : support/pushbuild.txt => pushbuild.txt
2010-05-14 00:34:36 -05:00
Fyren
96ef34139b Update ep2v detection (bug 4401, r=dvander) 2010-05-12 22:56:31 -07:00
Scott Ehlert
2c5cd02440 Fixed loading on Left 4 Dead 2 DLC (The Passing) (bug 4358, r=dvander). 2010-04-23 16:55:51 -04:00
David Anderson
0a7253a190 Re-added -dev tag, bumped version to 1.9.0. 2009-12-19 17:20:54 -08:00
David Anderson
7549974a6a Pinned release version strings. 2009-12-19 16:50:07 -08:00
Scott Ehlert
405290aaaf Ugh, fixed Linux build. 2009-11-24 08:06:16 -06:00
Scott Ehlert
5781b42ad4 Fixed line endings in a couple of loader files. 2009-11-24 08:01:06 -06:00
Scott Ehlert
868e770701 Fixed building of loader. 2009-11-24 07:57:17 -06:00
Scott Ehlert
15e694bce8 Fixed VSP listener on Linux when loaded via gameinfo.txt on Left 4 Dead 2 (bug 4113, r=dvander).
This moves the actual VSP listener to the loader and so "plugin_load" is given the path to the loader rather than one of the engine specific binaries.
2009-11-22 23:54:55 -06:00
Scott Ehlert
25a63bbdaa Fixed crash on Linux when loading via gameinfo.txt on Left 4 Dead 2 (bug 4111, r=dvander). 2009-11-15 22:52:54 -05:00
Scott Ehlert
9408b525ac Added separate build for Orange Box Valve engine (bug 4084, r=dvander).
Also extended MetamodVersionInfo with a game_dir member for getting the game name/directory.
And bumped METAMOD_PLAPI_VERSION to 15 for the above.
2009-10-29 16:23:25 -05:00
Scott Ehlert
07a7cc20cd Added support for Left 4 Dead 2 (bug 4078, r=dvander). 2009-10-29 10:57:27 -05:00
Scott Ehlert
4ca2a32878 Ran versionchanger script for consistency. 2009-02-25 22:48:58 -06:00
Scott Ehlert
db5f531c78 Merged changes from 1.7 branch. 2009-02-25 22:40:11 -06:00
Scott Ehlert
ddb11f2e31 Re-added -dev tag for snapshots. 2009-02-25 22:13:30 -06:00
David Anderson
d97f5d9fe7 Bumped all versions. 2009-02-25 20:26:19 -05:00
Scott Ehlert
303176ab70 Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 01:38:23 -06:00
Scott Ehlert
d438d73454 Merged changes from 1.7 branch. 2008-11-26 08:48:14 -06:00
David Anderson
6608e4bf4d Bumped build changesets. 2008-11-26 01:51:57 -06:00
David Anderson
1e6413ac0d Bumped build IDs again. 2008-11-26 01:49:17 -06:00
Scott Ehlert
d8fa2493c4 Removed tag for 1.7.0 2008-11-26 01:40:41 -06:00
David Anderson
2c969fdaf3 Bumped versions. 2008-11-26 00:30:49 -06:00
David Anderson
ab4dfdc722 Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
Scott Ehlert
6d2145cee3 Bumped central to 1.8 2008-11-26 00:09:17 -06:00
Scott Ehlert
9dc84ce242 Reverted small portion of changeset 2808a1e9482d. 2008-11-24 14:14:45 -06:00
Scott Ehlert
73ea97f1dc Replaced SVN_FULL_VERSION with MMS_FULL_VERSION and SVN_FILE_VERSION with MMS_FILE_VERSION in version headers. 2008-11-24 03:50:12 -06:00
Scott Ehlert
09a410314e Fixed core/version.rc for windows, so the filename field has the correct engine.
Also applied fix for other builds just in case target filename ever changes.
2008-11-24 03:30:52 -06:00
Scott Ehlert
94b61b1fba Added versioning for loader. 2008-11-24 02:33:25 -06:00
Scott Ehlert
656761950b Removed unnecessary logging to metamod-fatal.log when using GameDLL loading. 2008-11-24 02:08:05 -06:00
Scott Ehlert
28e9e22fe1 Fixed timestamp in mm_LogFatal/metamod-fatal.log having the day twice instead of the month. 2008-11-24 01:52:07 -06:00
David Anderson
0a781f66b6 Merge. 2008-11-23 23:22:47 -06:00
David Anderson
18251be939 Fixed a crash bug when using providers that don't export GetGameDllBridge. 2008-11-23 22:36:06 -06:00
David Anderson
b0ad946a87 Fix loader building on windows. 2008-11-23 20:18:17 -08:00
David Anderson
e1a9b482b3 Attempt at fixing windows build errors. 2008-11-23 22:10:16 -06:00
David Anderson
48a799dbd8 Updated loader for windows build. 2008-11-23 22:05:58 -06:00