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msvc9
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Fixed core/version.rc for windows, so the filename field has the correct engine.
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2008-11-24 03:30:52 -06:00 |
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msvc10
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Overhauled vc10 proj files, fixed .rc errors, added combined sln, added MMSOUTDIR env var support (NPOTB).
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2012-07-20 17:06:10 -04:00 |
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AMBuilder
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Change x86_64 to x64 for consistency with other projects.
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2017-10-08 16:37:44 -05:00 |
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gamedll.cpp
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Fix a few unrelated compile warnings.
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2016-07-22 14:04:02 -04:00 |
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gamedll.h
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Updated changelog, added license headers.
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2008-11-26 00:19:30 -06:00 |
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loader_bridge.h
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Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2.
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2015-07-09 14:09:56 -04:00 |
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loader.cpp
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Split Day of Infamy to separate engine build (#36)
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2017-11-03 14:52:37 -04:00 |
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loader.h
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Split Day of Infamy to separate engine build (#36)
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2017-11-03 14:52:37 -04:00 |
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Makefile
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Added support for CS: Global Offensive (bug 5228, r=DS).
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2012-05-26 17:07:26 -04:00 |
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serverplugin.cpp
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Split Day of Infamy to separate engine build (#36)
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2017-11-03 14:52:37 -04:00 |
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serverplugin.h
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Updated changelog, added license headers.
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2008-11-26 00:19:30 -06:00 |
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utility.cpp
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Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2.
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2015-07-09 14:09:56 -04:00 |
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utility.h
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Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2.
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2015-07-09 14:09:56 -04:00 |
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version.rc
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Merge new versioning logic from SourceMod, fixes manual builds and --gen=vs.
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2015-04-11 10:25:06 -04:00 |