metamod-source/loader
2017-11-04 09:28:59 -05:00
..
msvc9 Fixed core/version.rc for windows, so the filename field has the correct engine. 2008-11-24 03:30:52 -06:00
msvc10 Overhauled vc10 proj files, fixed .rc errors, added combined sln, added MMSOUTDIR env var support (NPOTB). 2012-07-20 17:06:10 -04:00
AMBuilder Change x86_64 to x64 for consistency with other projects. 2017-10-08 16:37:44 -05:00
gamedll.cpp Fix a few unrelated compile warnings. 2016-07-22 14:04:02 -04:00
gamedll.h Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
loader_bridge.h Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2. 2015-07-09 14:09:56 -04:00
loader.cpp Split Day of Infamy to separate engine build (#36) 2017-11-03 14:52:37 -04:00
loader.h Split Day of Infamy to separate engine build (#36) 2017-11-03 14:52:37 -04:00
Makefile Added support for CS: Global Offensive (bug 5228, r=DS). 2012-05-26 17:07:26 -04:00
serverplugin.cpp Split Day of Infamy to separate engine build (#36) 2017-11-03 14:52:37 -04:00
serverplugin.h Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
utility.cpp Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2. 2015-07-09 14:09:56 -04:00
utility.h Merge loader, loader2. Rename env var HL2SDKS2 -> HL2SDKSOURCE2. 2015-07-09 14:09:56 -04:00
version.rc Merge new versioning logic from SourceMod, fixes manual builds and --gen=vs. 2015-04-11 10:25:06 -04:00