mirror of
https://github.com/alliedmodders/sourcemod.git
synced 2025-12-06 18:08:36 +00:00
Fix regression in 247faba that caused RegConsoleCmd to overwrite access requirements.
This commit is contained in:
parent
637941a978
commit
017fc23a98
@ -377,7 +377,10 @@ bool ConCmdManager::AddAdminCommand(IPluginFunction *pFunction,
|
||||
/* Assign normal flags if there were no overrides */
|
||||
if (!override)
|
||||
pHook->admin->eflags = pHook->admin->flags;
|
||||
pInfo->eflags = pHook->admin->eflags;
|
||||
|
||||
/* Only set the command's overall flags if it doesn't already require any */
|
||||
if (pInfo->eflags == 0)
|
||||
pInfo->eflags = pHook->admin->eflags;
|
||||
|
||||
cmdgroup->hooks.append(pHook);
|
||||
pInfo->hooks.append(pHook);
|
||||
|
||||
@ -336,7 +336,7 @@ native FormatActivitySource(client, target, const String:namebuf[], maxlength);
|
||||
typedef SrvCmd = function Action (int args);
|
||||
|
||||
/**
|
||||
* Creates a server-only console command, or hooks an already existing one.
|
||||
* Creates a server-only console command. Use AddCommandListener to hook an existing command.
|
||||
*
|
||||
* Server commands are case sensitive.
|
||||
*
|
||||
@ -360,11 +360,10 @@ native RegServerCmd(const String:cmd[], SrvCmd:callback, const String:descriptio
|
||||
typedef ConCmd = function Action (int client, int args);
|
||||
|
||||
/**
|
||||
* Creates a console command, or hooks an already existing one.
|
||||
* Creates a console command. Use AddCommandListener to hook existing commands.
|
||||
*
|
||||
* Console commands are case sensitive. However, if the command already exists in the game,
|
||||
* a client may enter the command in any case. SourceMod corrects for this automatically,
|
||||
* and you should only hook the "real" version of the command.
|
||||
* Console commands are case sensitive from both the client and server.
|
||||
* A chat trigger is automatically registered, without the "sm_" prefix if present.
|
||||
*
|
||||
* @param cmd Name of the command to hook or create.
|
||||
* @param callback A function to use as a callback for when the command is invoked.
|
||||
@ -376,11 +375,11 @@ typedef ConCmd = function Action (int client, int args);
|
||||
native RegConsoleCmd(const String:cmd[], ConCmd:callback, const String:description[]="", flags=0);
|
||||
|
||||
/**
|
||||
* Creates a console command as an administrative command. If the command does not exist,
|
||||
* it is created. When this command is invoked, the access rights of the player are
|
||||
* automatically checked before allowing it to continue.
|
||||
* Creates a console command as an administrative command. When this command is invoked,
|
||||
* the access rights of the player are automatically checked before allowing it to continue.
|
||||
*
|
||||
* Admin commands are case sensitive from both the client and server.
|
||||
* A chat trigger is automatically registered, without the "sm_" prefix if present.
|
||||
*
|
||||
* @param cmd String containing command to register.
|
||||
* @param callback A function to use as a callback for when the command is invoked.
|
||||
@ -652,7 +651,7 @@ stock bool:CommandExists(const String:command[])
|
||||
* @param sArgs Chat argument string.
|
||||
*
|
||||
* @return An Action value. Returning Plugin_Handled bypasses the game function call.
|
||||
Returning Plugin_Stop bypasses the post hook as well as the game function.
|
||||
* Returning Plugin_Stop bypasses the post hook as well as the game function.
|
||||
*/
|
||||
forward Action:OnClientSayCommand(client, const String:command[], const String:sArgs[]);
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user