Update TF2Classic 2.2.3 gamedata (#2325)

* Update SDKHooks gamedata

* Update SDKTools gamedata
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azzy 2025-05-31 17:13:54 +03:00 committed by GitHub
parent 53e3331f0b
commit 381198137f
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2 changed files with 82 additions and 82 deletions

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@ -7,177 +7,177 @@
/* CBaseMultiplayerPlayer::CanBeAutobalanced()*/ /* CBaseMultiplayerPlayer::CanBeAutobalanced()*/
"CanBeAutobalanced" "CanBeAutobalanced"
{ {
"linux" "462" "linux" "503"
"windows" "461" "windows" "500"
} }
/* CBaseEntity::EndTouch(CBaseEntity*) */ /* CBaseEntity::EndTouch(CBaseEntity*) */
"EndTouch" "EndTouch"
{ {
"linux" "102" "linux" "114"
"windows" "101" "windows" "113"
} }
/* CBaseEntity::FireBullets(FireBulletsInfo_t const&) */ /* CBaseEntity::FireBullets(FireBulletsInfo_t const&) */
"FireBullets" "FireBullets"
{ {
"linux" "114" "linux" "126"
"windows" "113" "windows" "125"
} }
/* CBaseEntity::GetMaxHealth() const */ /* CBaseEntity::GetMaxHealth() const */
"GetMaxHealth" "GetMaxHealth"
{ {
"linux" "119" "linux" "131"
"windows" "118" "windows" "130"
} }
// NOTE: https://asherkin.github.io/vtable/ provides the correct windows offset, GDC does not appear to. // NOTE: https://asherkin.github.io/vtable/ provides the correct windows offset, GDC does not appear to.
/* CBaseEntity::NetworkStateChanged_m_hGroundEntity(void*) */ /* CBaseEntity::NetworkStateChanged_m_hGroundEntity(void*) */
"GroundEntChanged" "GroundEntChanged"
{ {
"linux" "181" "linux" "197"
"windows" "179" "windows" "195"
} }
/* CBaseEntity::OnTakeDamage(CTakeDamageInfo const&) */ /* CBaseEntity::OnTakeDamage(CTakeDamageInfo const&) */
"OnTakeDamage" "OnTakeDamage"
{ {
"linux" "64" "linux" "76"
"windows" "63" "windows" "75"
} }
/* CBasePlayer::OnTakeDamage_Alive(CTakeDamageInfo const&) */ /* CBasePlayer::OnTakeDamage_Alive(CTakeDamageInfo const&) */
"OnTakeDamage_Alive" "OnTakeDamage_Alive"
{ {
"linux" "276" "linux" "301"
"windows" "275" "windows" "300"
} }
/* CBasePlayer::PreThink() */ /* CBasePlayer::PreThink() */
"PreThink" "PreThink"
{ {
"linux" "336" "linux" "368"
"windows" "335" "windows" "367"
} }
/* CBasePlayer::PostThink() */ /* CBasePlayer::PostThink() */
"PostThink" "PostThink"
{ {
"linux" "337" "linux" "369"
"windows" "336" "windows" "368"
} }
/* CBaseCombatWeapon::Reload() */ /* CBaseCombatWeapon::Reload() */
"Reload" "Reload"
{ {
"linux" "285" "linux" "307"
"windows" "280" "windows" "302"
} }
/* CBaseEntity::SetTransmit(CCheckTransmitInfo*, bool) */ /* CBaseEntity::SetTransmit(CCheckTransmitInfo*, bool) */
"SetTransmit" "SetTransmit"
{ {
"linux" "22" "linux" "24"
"windows" "21" "windows" "23"
} }
/* CBaseEntity::ShouldCollide(int, int) const */ /* CBaseEntity::ShouldCollide(int, int) const */
"ShouldCollide" "ShouldCollide"
{ {
"linux" "18" "linux" "19"
"windows" "16" "windows" "17"
} }
/* CBaseEntity::Spawn() */ /* CBaseEntity::Spawn() */
"Spawn" "Spawn"
{ {
"linux" "24" "linux" "31"
"windows" "23" "windows" "30"
} }
/* CBaseEntity::StartTouch(CBaseEntity*) */ /* CBaseEntity::StartTouch(CBaseEntity*) */
"StartTouch" "StartTouch"
{ {
"linux" "100" "linux" "112"
"windows" "99" "windows" "111"
} }
/* CBaseEntity::Think() */ /* CBaseEntity::Think() */
"Think" "Think"
{ {
"linux" "49" "linux" "61"
"windows" "48" "windows" "60"
} }
/* CBaseEntity::Touch(CBaseEntity*) */ /* CBaseEntity::Touch(CBaseEntity*) */
"Touch" "Touch"
{ {
"linux" "101" "linux" "113"
"windows" "100" "windows" "112"
} }
/* CBaseEntity::TraceAttack(CTakeDamageInfo const&, Vector const&, CGameTrace*, CDmgAccumulator*) */ /* CBaseEntity::TraceAttack(CTakeDamageInfo const&, Vector const&, CGameTrace*, CDmgAccumulator*) */
"TraceAttack" "TraceAttack"
{ {
"linux" "62" "linux" "74"
"windows" "61" "windows" "73"
} }
/* CBaseEntity::Use(CBaseEntity*, CBaseEntity*, USE_TYPE, float) */ /* CBaseEntity::Use(CBaseEntity*, CBaseEntity*, USE_TYPE, float) */
"Use" "Use"
{ {
"linux" "99" "linux" "111"
"windows" "98" "windows" "110"
} }
/* CBaseEntity::VPhysicsUpdate(IPhysicsObject*) */ /* CBaseEntity::VPhysicsUpdate(IPhysicsObject*) */
"VPhysicsUpdate" "VPhysicsUpdate"
{ {
"linux" "160" "linux" "175"
"windows" "159" "windows" "174"
} }
/* CBaseEntity::Blocked(CBaseEntity*) */ /* CBaseEntity::Blocked(CBaseEntity*) */
"Blocked" "Blocked"
{ {
"linux" "104" "linux" "116"
"windows" "103" "windows" "115"
} }
/* CBaseCombatCharacter::Weapon_CanSwitchTo(CBaseCombatWeapon*) */ /* CBaseCombatCharacter::Weapon_CanSwitchTo(CBaseCombatWeapon*) */
"Weapon_CanSwitchTo" "Weapon_CanSwitchTo"
{ {
"linux" "270" "linux" "294"
"windows" "269" "windows" "293"
} }
/* CBaseCombatCharacter::Weapon_CanUse(CBaseCombatWeapon*) */ /* CBaseCombatCharacter::Weapon_CanUse(CBaseCombatWeapon*) */
"Weapon_CanUse" "Weapon_CanUse"
{ {
"linux" "264" "linux" "285"
"windows" "263" "windows" "284"
} }
/* CBaseCombatCharacter::Weapon_Drop(CBaseCombatWeapon*, Vector const*, Vector const*) */ /* CBaseCombatCharacter::Weapon_Drop(CBaseCombatWeapon*, Vector const*, Vector const*) */
"Weapon_Drop" "Weapon_Drop"
{ {
"linux" "267" "linux" "291"
"windows" "266" "windows" "290"
} }
/* CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon*) */ /* CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon*) */
"Weapon_Equip" "Weapon_Equip"
{ {
"linux" "265" "linux" "287"
"windows" "264" "windows" "286"
} }
/* CBaseCombatCharacter::Weapon_Switch(CBaseCombatWeapon*, int) */ /* CBaseCombatCharacter::Weapon_Switch(CBaseCombatWeapon*, int) */
"Weapon_Switch" "Weapon_Switch"
{ {
"linux" "268" "linux" "292"
"windows" "267" "windows" "291"
} }
} }
} }

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@ -31,106 +31,106 @@
/* CBasePlayer::GiveNamedItem(char const*, int) */ /* CBasePlayer::GiveNamedItem(char const*, int) */
"GiveNamedItem" "GiveNamedItem"
{ {
"linux" "404" "linux" "436"
"windows" "403" "windows" "435"
} }
/* CBaseCombatCharacter::RemovePlayerItem(CBaseCombatWeapon*) */ /* CBaseCombatCharacter::RemovePlayerItem(CBaseCombatWeapon*) */
"RemovePlayerItem" "RemovePlayerItem"
{ {
"linux" "274" "linux" "298"
"windows" "273" "windows" "297"
} }
/* CBaseCombatCharacter::Weapon_GetSlot(int) const */ /* CBaseCombatCharacter::Weapon_GetSlot(int) const */
"Weapon_GetSlot" "Weapon_GetSlot"
{ {
"linux" "272" "linux" "296"
"windows" "271" "windows" "295"
} }
/* CBaseAnimating::Ignite(float, bool, float, bool) */ /* CBaseAnimating::Ignite(float, bool, float, bool) */
"Ignite" "Ignite"
{ {
"linux" "213" "linux" "231"
"windows" "212" "windows" "230"
} }
/* CBaseAnimating::Extinguish() */ /* CBaseAnimating::Extinguish() */
"Extinguish" "Extinguish"
{ {
"linux" "217" "linux" "235"
"windows" "216" "windows" "234"
} }
/* CBaseEntity::Teleport(Vector const*, QAngle const*, Vector const*) */ /* CBaseEntity::Teleport(Vector const*, QAngle const*, Vector const*) */
"Teleport" "Teleport"
{ {
"linux" "110" "linux" "122"
"windows" "109" "windows" "121"
} }
/* CBasePlayer::CommitSuicide(bool, bool) */ /* CBasePlayer::CommitSuicide(bool, bool) */
"CommitSuicide" "CommitSuicide"
{ {
"linux" "444" "linux" "479"
"windows" "444" "windows" "479"
} }
/* CBaseEntity::GetVelocity(Vector*, Vector*) */ /* CBaseEntity::GetVelocity(Vector*, Vector*) */
"GetVelocity" "GetVelocity"
{ {
"linux" "142" "linux" "156"
"windows" "141" "windows" "155"
} }
/* CBaseEntity::EyeAngles() */ /* CBaseEntity::EyeAngles() */
"EyeAngles" "EyeAngles"
{ {
"linux" "133" "linux" "147"
"windows" "132" "windows" "146"
} }
/* CBaseEntity::SetModel(char const*) */ /* CBaseEntity::SetModel(char const*) */
"SetEntityModel" "SetEntityModel"
{ {
"linux" "26" "linux" "28"
"windows" "25" "windows" "27"
} }
/* CBaseEntity::AcceptInput(char const*, CBaseEntity*, CBaseEntity*, variant_t, int) */ /* CBaseEntity::AcceptInput(char const*, CBaseEntity*, CBaseEntity*, variant_t, int) */
"AcceptInput" "AcceptInput"
{ {
"linux" "38" "linux" "41"
"windows" "37" "windows" "40"
} }
/* CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon*) */ /* CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon*) */
"WeaponEquip" "WeaponEquip"
{ {
"linux" "265" "linux" "287"
"windows" "264" "windows" "286"
} }
/* CBaseEntity::Activate() */ /* CBaseEntity::Activate() */
"Activate" "Activate"
{ {
"linux" "35" "linux" "38"
"windows" "34" "windows" "37"
} }
/* CBasePlayer::PlayerRunCommand(CUserCmd*, IMoveHelper*) */ /* CBasePlayer::PlayerRunCommand(CUserCmd*, IMoveHelper*) */
"PlayerRunCmd" "PlayerRunCmd"
{ {
"linux" "422" "linux" "456"
"windows" "421" "windows" "455"
} }
/* CBaseCombatCharacter::GiveAmmo(int, int, bool) */ /* CBaseCombatCharacter::GiveAmmo(int, int, bool) */
"GiveAmmo" "GiveAmmo"
{ {
"linux" "256" "linux" "277"
"windows" "255" "windows" "276"
} }
} }
@ -145,8 +145,8 @@
"FireOutput" "FireOutput"
{ {
"library" "server" "library" "server"
"windows" "@?FireOutput@COutputEvent@@QAEXPAVCBaseEntity@@0M@Z" "windows" "\x55\x8B\xEC\x81\xEC\x40\x01\x00\x00\x8B\xC1"
"linux" "@_ZN12COutputEvent10FireOutputEP11CBaseEntityS1_f" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
} }
} }
} }