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Update TF2Classic 2.2.3 gamedata (#2325)
* Update SDKHooks gamedata * Update SDKTools gamedata
This commit is contained in:
parent
53e3331f0b
commit
381198137f
@ -7,177 +7,177 @@
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/* CBaseMultiplayerPlayer::CanBeAutobalanced()*/
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/* CBaseMultiplayerPlayer::CanBeAutobalanced()*/
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"CanBeAutobalanced"
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"CanBeAutobalanced"
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{
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{
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"linux" "462"
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"linux" "503"
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"windows" "461"
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"windows" "500"
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}
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}
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/* CBaseEntity::EndTouch(CBaseEntity*) */
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/* CBaseEntity::EndTouch(CBaseEntity*) */
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"EndTouch"
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"EndTouch"
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{
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{
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"linux" "102"
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"linux" "114"
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"windows" "101"
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"windows" "113"
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}
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}
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/* CBaseEntity::FireBullets(FireBulletsInfo_t const&) */
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/* CBaseEntity::FireBullets(FireBulletsInfo_t const&) */
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"FireBullets"
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"FireBullets"
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{
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{
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"linux" "114"
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"linux" "126"
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"windows" "113"
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"windows" "125"
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}
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}
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/* CBaseEntity::GetMaxHealth() const */
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/* CBaseEntity::GetMaxHealth() const */
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"GetMaxHealth"
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"GetMaxHealth"
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{
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{
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"linux" "119"
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"linux" "131"
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"windows" "118"
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"windows" "130"
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}
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}
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// NOTE: https://asherkin.github.io/vtable/ provides the correct windows offset, GDC does not appear to.
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// NOTE: https://asherkin.github.io/vtable/ provides the correct windows offset, GDC does not appear to.
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/* CBaseEntity::NetworkStateChanged_m_hGroundEntity(void*) */
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/* CBaseEntity::NetworkStateChanged_m_hGroundEntity(void*) */
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"GroundEntChanged"
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"GroundEntChanged"
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{
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{
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"linux" "181"
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"linux" "197"
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"windows" "179"
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"windows" "195"
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}
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}
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/* CBaseEntity::OnTakeDamage(CTakeDamageInfo const&) */
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/* CBaseEntity::OnTakeDamage(CTakeDamageInfo const&) */
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"OnTakeDamage"
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"OnTakeDamage"
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{
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{
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"linux" "64"
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"linux" "76"
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"windows" "63"
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"windows" "75"
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}
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}
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/* CBasePlayer::OnTakeDamage_Alive(CTakeDamageInfo const&) */
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/* CBasePlayer::OnTakeDamage_Alive(CTakeDamageInfo const&) */
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"OnTakeDamage_Alive"
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"OnTakeDamage_Alive"
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{
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{
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"linux" "276"
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"linux" "301"
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"windows" "275"
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"windows" "300"
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}
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}
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/* CBasePlayer::PreThink() */
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/* CBasePlayer::PreThink() */
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"PreThink"
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"PreThink"
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{
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{
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"linux" "336"
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"linux" "368"
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"windows" "335"
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"windows" "367"
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}
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}
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/* CBasePlayer::PostThink() */
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/* CBasePlayer::PostThink() */
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"PostThink"
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"PostThink"
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{
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{
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"linux" "337"
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"linux" "369"
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"windows" "336"
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"windows" "368"
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}
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}
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/* CBaseCombatWeapon::Reload() */
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/* CBaseCombatWeapon::Reload() */
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"Reload"
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"Reload"
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{
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{
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"linux" "285"
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"linux" "307"
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"windows" "280"
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"windows" "302"
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}
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}
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/* CBaseEntity::SetTransmit(CCheckTransmitInfo*, bool) */
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/* CBaseEntity::SetTransmit(CCheckTransmitInfo*, bool) */
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"SetTransmit"
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"SetTransmit"
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{
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{
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"linux" "22"
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"linux" "24"
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"windows" "21"
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"windows" "23"
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}
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}
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/* CBaseEntity::ShouldCollide(int, int) const */
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/* CBaseEntity::ShouldCollide(int, int) const */
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"ShouldCollide"
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"ShouldCollide"
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{
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{
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"linux" "18"
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"linux" "19"
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"windows" "16"
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"windows" "17"
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}
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}
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/* CBaseEntity::Spawn() */
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/* CBaseEntity::Spawn() */
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"Spawn"
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"Spawn"
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{
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{
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"linux" "24"
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"linux" "31"
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"windows" "23"
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"windows" "30"
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}
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}
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/* CBaseEntity::StartTouch(CBaseEntity*) */
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/* CBaseEntity::StartTouch(CBaseEntity*) */
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"StartTouch"
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"StartTouch"
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{
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{
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"linux" "100"
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"linux" "112"
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"windows" "99"
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"windows" "111"
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}
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}
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/* CBaseEntity::Think() */
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/* CBaseEntity::Think() */
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"Think"
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"Think"
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{
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{
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"linux" "49"
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"linux" "61"
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"windows" "48"
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"windows" "60"
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}
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}
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/* CBaseEntity::Touch(CBaseEntity*) */
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/* CBaseEntity::Touch(CBaseEntity*) */
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"Touch"
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"Touch"
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{
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{
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"linux" "101"
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"linux" "113"
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"windows" "100"
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"windows" "112"
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}
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}
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/* CBaseEntity::TraceAttack(CTakeDamageInfo const&, Vector const&, CGameTrace*, CDmgAccumulator*) */
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/* CBaseEntity::TraceAttack(CTakeDamageInfo const&, Vector const&, CGameTrace*, CDmgAccumulator*) */
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"TraceAttack"
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"TraceAttack"
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{
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{
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"linux" "62"
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"linux" "74"
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"windows" "61"
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"windows" "73"
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}
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}
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/* CBaseEntity::Use(CBaseEntity*, CBaseEntity*, USE_TYPE, float) */
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/* CBaseEntity::Use(CBaseEntity*, CBaseEntity*, USE_TYPE, float) */
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"Use"
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"Use"
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{
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{
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"linux" "99"
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"linux" "111"
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"windows" "98"
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"windows" "110"
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}
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}
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/* CBaseEntity::VPhysicsUpdate(IPhysicsObject*) */
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/* CBaseEntity::VPhysicsUpdate(IPhysicsObject*) */
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"VPhysicsUpdate"
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"VPhysicsUpdate"
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{
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{
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"linux" "160"
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"linux" "175"
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"windows" "159"
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"windows" "174"
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}
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}
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/* CBaseEntity::Blocked(CBaseEntity*) */
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/* CBaseEntity::Blocked(CBaseEntity*) */
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"Blocked"
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"Blocked"
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{
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{
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"linux" "104"
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"linux" "116"
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"windows" "103"
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"windows" "115"
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}
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}
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/* CBaseCombatCharacter::Weapon_CanSwitchTo(CBaseCombatWeapon*) */
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/* CBaseCombatCharacter::Weapon_CanSwitchTo(CBaseCombatWeapon*) */
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"Weapon_CanSwitchTo"
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"Weapon_CanSwitchTo"
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{
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{
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"linux" "270"
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"linux" "294"
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"windows" "269"
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"windows" "293"
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}
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}
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/* CBaseCombatCharacter::Weapon_CanUse(CBaseCombatWeapon*) */
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/* CBaseCombatCharacter::Weapon_CanUse(CBaseCombatWeapon*) */
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"Weapon_CanUse"
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"Weapon_CanUse"
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{
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{
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"linux" "264"
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"linux" "285"
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"windows" "263"
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"windows" "284"
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}
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}
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/* CBaseCombatCharacter::Weapon_Drop(CBaseCombatWeapon*, Vector const*, Vector const*) */
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/* CBaseCombatCharacter::Weapon_Drop(CBaseCombatWeapon*, Vector const*, Vector const*) */
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"Weapon_Drop"
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"Weapon_Drop"
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{
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{
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"linux" "267"
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"linux" "291"
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"windows" "266"
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"windows" "290"
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}
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}
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/* CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon*) */
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/* CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon*) */
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"Weapon_Equip"
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"Weapon_Equip"
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{
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{
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"linux" "265"
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"linux" "287"
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"windows" "264"
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"windows" "286"
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}
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}
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/* CBaseCombatCharacter::Weapon_Switch(CBaseCombatWeapon*, int) */
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/* CBaseCombatCharacter::Weapon_Switch(CBaseCombatWeapon*, int) */
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"Weapon_Switch"
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"Weapon_Switch"
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{
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{
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"linux" "268"
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"linux" "292"
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"windows" "267"
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"windows" "291"
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}
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}
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}
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}
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}
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}
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@ -31,106 +31,106 @@
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/* CBasePlayer::GiveNamedItem(char const*, int) */
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/* CBasePlayer::GiveNamedItem(char const*, int) */
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"GiveNamedItem"
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"GiveNamedItem"
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{
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{
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"linux" "404"
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"linux" "436"
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"windows" "403"
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"windows" "435"
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}
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}
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/* CBaseCombatCharacter::RemovePlayerItem(CBaseCombatWeapon*) */
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/* CBaseCombatCharacter::RemovePlayerItem(CBaseCombatWeapon*) */
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"RemovePlayerItem"
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"RemovePlayerItem"
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{
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{
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"linux" "274"
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"linux" "298"
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"windows" "273"
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"windows" "297"
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}
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}
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/* CBaseCombatCharacter::Weapon_GetSlot(int) const */
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/* CBaseCombatCharacter::Weapon_GetSlot(int) const */
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"Weapon_GetSlot"
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"Weapon_GetSlot"
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{
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{
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"linux" "272"
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"linux" "296"
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"windows" "271"
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"windows" "295"
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}
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}
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/* CBaseAnimating::Ignite(float, bool, float, bool) */
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/* CBaseAnimating::Ignite(float, bool, float, bool) */
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"Ignite"
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"Ignite"
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{
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{
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"linux" "213"
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"linux" "231"
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"windows" "212"
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"windows" "230"
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}
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}
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/* CBaseAnimating::Extinguish() */
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/* CBaseAnimating::Extinguish() */
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"Extinguish"
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"Extinguish"
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{
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{
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"linux" "217"
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"linux" "235"
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"windows" "216"
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"windows" "234"
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}
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}
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/* CBaseEntity::Teleport(Vector const*, QAngle const*, Vector const*) */
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/* CBaseEntity::Teleport(Vector const*, QAngle const*, Vector const*) */
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"Teleport"
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"Teleport"
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{
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{
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"linux" "110"
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"linux" "122"
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"windows" "109"
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"windows" "121"
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}
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}
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/* CBasePlayer::CommitSuicide(bool, bool) */
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/* CBasePlayer::CommitSuicide(bool, bool) */
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"CommitSuicide"
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"CommitSuicide"
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{
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{
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"linux" "444"
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"linux" "479"
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"windows" "444"
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"windows" "479"
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}
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}
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/* CBaseEntity::GetVelocity(Vector*, Vector*) */
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/* CBaseEntity::GetVelocity(Vector*, Vector*) */
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"GetVelocity"
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"GetVelocity"
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{
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{
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"linux" "142"
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"linux" "156"
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"windows" "141"
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"windows" "155"
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}
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}
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/* CBaseEntity::EyeAngles() */
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/* CBaseEntity::EyeAngles() */
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"EyeAngles"
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"EyeAngles"
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{
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{
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"linux" "133"
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"linux" "147"
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"windows" "132"
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"windows" "146"
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}
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}
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/* CBaseEntity::SetModel(char const*) */
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/* CBaseEntity::SetModel(char const*) */
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"SetEntityModel"
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"SetEntityModel"
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{
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{
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"linux" "26"
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"linux" "28"
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"windows" "25"
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"windows" "27"
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}
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}
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/* CBaseEntity::AcceptInput(char const*, CBaseEntity*, CBaseEntity*, variant_t, int) */
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/* CBaseEntity::AcceptInput(char const*, CBaseEntity*, CBaseEntity*, variant_t, int) */
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"AcceptInput"
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"AcceptInput"
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{
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{
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"linux" "38"
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"linux" "41"
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"windows" "37"
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"windows" "40"
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}
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}
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/* CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon*) */
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/* CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon*) */
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"WeaponEquip"
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"WeaponEquip"
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{
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{
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"linux" "265"
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"linux" "287"
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"windows" "264"
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"windows" "286"
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}
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}
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/* CBaseEntity::Activate() */
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/* CBaseEntity::Activate() */
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"Activate"
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"Activate"
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{
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{
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"linux" "35"
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"linux" "38"
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"windows" "34"
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"windows" "37"
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}
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}
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/* CBasePlayer::PlayerRunCommand(CUserCmd*, IMoveHelper*) */
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/* CBasePlayer::PlayerRunCommand(CUserCmd*, IMoveHelper*) */
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"PlayerRunCmd"
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"PlayerRunCmd"
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{
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{
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"linux" "422"
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"linux" "456"
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"windows" "421"
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"windows" "455"
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}
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}
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/* CBaseCombatCharacter::GiveAmmo(int, int, bool) */
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/* CBaseCombatCharacter::GiveAmmo(int, int, bool) */
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"GiveAmmo"
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"GiveAmmo"
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{
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{
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"linux" "256"
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"linux" "277"
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"windows" "255"
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"windows" "276"
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}
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}
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}
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}
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"FireOutput"
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"FireOutput"
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{
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{
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"library" "server"
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"library" "server"
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"windows" "@?FireOutput@COutputEvent@@QAEXPAVCBaseEntity@@0M@Z"
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"windows" "\x55\x8B\xEC\x81\xEC\x40\x01\x00\x00\x8B\xC1"
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"linux" "@_ZN12COutputEvent10FireOutputEP11CBaseEntityS1_f"
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"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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}
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}
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}
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}
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}
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