From 64ab3a08b561dc9ed8e0fc3ef481bf2a988960f6 Mon Sep 17 00:00:00 2001 From: Michael Flaherty Date: Thu, 14 Dec 2017 03:27:07 -0800 Subject: [PATCH] Add missing `const` to usermessage function parameters (#735) --- plugins/include/usermessages.inc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/plugins/include/usermessages.inc b/plugins/include/usermessages.inc index 639d865b3..baf3d8f7c 100644 --- a/plugins/include/usermessages.inc +++ b/plugins/include/usermessages.inc @@ -125,7 +125,7 @@ native bool GetUserMessageName(UserMsg msg_id, char[] msg, int maxlength); * @error Invalid message name, unable to start a message, invalid client, * or client not connected. */ -native Handle StartMessage(char[] msgname, int[] clients, int numClients, int flags=0); +native Handle StartMessage(const char[] msgname, const int[] clients, int numClients, int flags=0); /** * Starts a usermessage (network message). @@ -141,7 +141,7 @@ native Handle StartMessage(char[] msgname, int[] clients, int numClients, int fl * @error Invalid message name, unable to start a message, invalid client, * or client not connected. */ -native Handle StartMessageEx(UserMsg msg, int[] clients, int numClients, int flags=0); +native Handle StartMessageEx(UserMsg msg, const int[] clients, int numClients, int flags=0); /** * Ends a previously started user message (network message). @@ -223,7 +223,7 @@ native void UnhookUserMessage(UserMsg msg_id, MsgHook hook, bool intercept=false * @return A handle to a bf_write bit packing structure, or * INVALID_HANDLE on failure. */ -stock Handle StartMessageAll(char[] msgname, int flags=0) +stock Handle StartMessageAll(const char[] msgname, int flags=0) { int total = 0; int[] clients = new int[MaxClients]; @@ -247,7 +247,7 @@ stock Handle StartMessageAll(char[] msgname, int flags=0) * @return A handle to a bf_write bit packing structure, or * INVALID_HANDLE on failure. */ -stock Handle StartMessageOne(char[] msgname, int client, int flags=0) +stock Handle StartMessageOne(const char[] msgname, int client, int flags=0) { int players[1];