diff --git a/public/IGameHelpers.h b/public/IGameHelpers.h index fedafdeec..c1d6f6225 100644 --- a/public/IGameHelpers.h +++ b/public/IGameHelpers.h @@ -249,26 +249,26 @@ namespace SourceMod * * @return g_EntList pointer. */ - virtual void *GetGlobalEntityList() =0; - - /** - * @brief Adds a client to the kick queue, where they will be kicked - * next game frame. - * - * The user ID is used to ensure the correct player is kicked. - * - * @param client The index of the client to kick. - * @param userid The user ID of the client to kick. - * @param msg The kick message to show to the player. - */ + virtual void *GetGlobalEntityList() =0; + + /** + * @brief Adds a client to the kick queue, where they will be kicked + * next game frame. + * + * The user ID is used to ensure the correct player is kicked. + * + * @param client The index of the client to kick. + * @param userid The user ID of the client to kick. + * @param msg The kick message to show to the player. + */ virtual void AddDelayedKick(int client, int userid, const char *msg) =0; - - /** - * @brief Returns the uncomputed offset of a SendProp. - * - * @param prop SendProp pointer. - * @return Uncomputed sendprop offset. - */ + + /** + * @brief Returns the uncomputed offset of a SendProp. + * + * @param prop SendProp pointer. + * @return Uncomputed sendprop offset. + */ virtual int GetSendPropOffset(SendProp *prop) =0; /** @@ -278,7 +278,7 @@ namespace SourceMod * @param msg Message to send. * @return True on success, false on failure. */ - virtual bool HintTextMsg(int client, const char *msg) =0; + virtual bool HintTextMsg(int client, const char *msg) =0; }; }