Fix TF2_MakeBleed using incorrect custom damage type (#1163)

This commit is contained in:
42 2020-02-09 01:39:47 +00:00 committed by Asher Baker
parent e473bd145f
commit b413d67aec

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@ -86,7 +86,7 @@ cell_t TF2_MakeBleed(IPluginContext *pContext, const cell_t *params)
int, // Damage amount
bool, // Permanent
int> // Custom Damage type (bleeding)
vstk(obj, pAttacker, NULL, sp_ctof(params[3]), 4, false, 32);
vstk(obj, pAttacker, NULL, sp_ctof(params[3]), 4, false, 34);
pWrapper->Execute(vstk, nullptr);
return 1;