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Change sort optional parameters from Handle to any
Not seeing any particular reason why the optional parameter needs to exclusively be a handle. This change shouldn't break any API.
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@ -90,12 +90,12 @@ native void SortStrings(char[][] array, int array_size, SortOrder order = Sort_A
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* @param elem1 First element to compare.
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* @param elem2 Second element to compare.
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* @param array Array that is being sorted (order is undefined).
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* @param hndl Handle optionally passed in while sorting.
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* @param data Handle or value optionally passed in while sorting.
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* @return -1 if first should go before second
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* 0 if first is equal to second
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* 1 if first should go after second
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*/
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typedef SortFunc1D = function int (int elem1, int elem2, const int[] array, Handle hndl);
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typedef SortFunc1D = function int (int elem1, int elem2, const int[] array, any data);
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/**
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* Sorts a custom 1D array. You must pass in a comparison function.
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@ -103,9 +103,9 @@ typedef SortFunc1D = function int (int elem1, int elem2, const int[] array, Hand
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* @param array Array to sort.
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* @param array_size Size of the array to sort.
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* @param sortfunc Sort function.
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* @param hndl Optional Handle to pass through the comparison calls.
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* @param data Optional Handle or value to pass through the comparison calls.
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*/
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native void SortCustom1D(int[] array, int array_size, SortFunc1D sortfunc, Handle hndl=INVALID_HANDLE);
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native void SortCustom1D(int[] array, int array_size, SortFunc1D sortfunc, any data=0);
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/**
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* Sort comparison function for 2D array elements (sub-arrays).
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@ -114,15 +114,15 @@ native void SortCustom1D(int[] array, int array_size, SortFunc1D sortfunc, Handl
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* @param elem1 First array to compare.
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* @param elem2 Second array to compare.
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* @param array Array that is being sorted (order is undefined).
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* @param hndl Handle optionally passed in while sorting.
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* @param data Handle or value optionally passed in while sorting.
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* @return -1 if first should go before second
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* 0 if first is equal to second
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* 1 if first should go after second
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*/
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typeset SortFunc2D
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{
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function int (int[] elem1, int[] elem2, const int[][] array, Handle hndl);
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function int (char[] elem1, char[] elem2, const char[][] array, Handle hndl);
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function int (int[] elem1, int[] elem2, const int[][] array, any data);
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function int (char[] elem1, char[] elem2, const char[][] array, any data);
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};
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/**
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@ -133,7 +133,7 @@ typeset SortFunc2D
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* @param sortfunc Sort comparison function to use.
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* @param hndl Optional Handle to pass through the comparison calls.
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*/
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native void SortCustom2D(any[][] array, int array_size, SortFunc2D sortfunc, Handle hndl=INVALID_HANDLE);
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native void SortCustom2D(any[][] array, int array_size, SortFunc2D sortfunc, any data=0);
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/**
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* Sort an ADT Array. Specify the type as Integer, Float, or String.
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@ -152,18 +152,18 @@ native void SortADTArray(Handle array, SortOrder order, SortType type);
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* @param index1 First index to compare.
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* @param index2 Second index to compare.
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* @param array Array that is being sorted (order is undefined).
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* @param hndl Handle optionally passed in while sorting.
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* @param data Handle or value optionally passed in while sorting.
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* @return -1 if first should go before second
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* 0 if first is equal to second
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* 1 if first should go after second
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*/
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typedef SortFuncADTArray = function int (int index1, int index2, Handle array, Handle hndl);
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typedef SortFuncADTArray = function int (int index1, int index2, Handle array, any data);
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/**
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* Custom sorts an ADT Array. You must pass in a comparison function.
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*
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* @param array Array Handle to sort
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* @param sortfunc Sort comparison function to use
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* @param hndl Optional Handle to pass through the comparison calls.
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* @param data Optional Handle or data to pass through the comparison calls.
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*/
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native void SortADTArrayCustom(Handle array, SortFuncADTArray sortfunc, Handle hndl=INVALID_HANDLE);
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native void SortADTArrayCustom(Handle array, SortFuncADTArray sortfunc, any data=0);
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