From f06bdc9121ce9b10c1df9613b42bb0504f9fa037 Mon Sep 17 00:00:00 2001 From: Luki Date: Wed, 27 Jul 2016 21:56:15 +0200 Subject: [PATCH] Add expanded documentation for sm_reserve_type (#531) There is no information about sm_reserve_type 2 in the cfg file, even though reserve type 2 exists in the plugin and on the wikia. --- configs/cfg/sourcemod.cfg | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/configs/cfg/sourcemod.cfg b/configs/cfg/sourcemod.cfg index 043efccb0..9ed0ccc44 100644 --- a/configs/cfg/sourcemod.cfg +++ b/configs/cfg/sourcemod.cfg @@ -65,6 +65,10 @@ sm_flood_time 0.75 // no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved // slots always remains free. The only situation where the reserved slot(s) can become properly occupied is // if the server is full with reserve slot access clients. +// 2 : The same as sm_reserve_type 1 except once a certain number of admins have been reached, the reserve slot +// stops kicking people and anyone can join to fill the server. You can use this to simulate having a large +// number of reserved slots with sm_reserve_type 0 but with only need to have 1 slot unavailable when there are +// less admins connected. // -- // Requires: reservedslots.smx // Default: 0