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https://github.com/alliedmodders/sourcemod.git
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stash of current mcv changes
This commit is contained in:
parent
cb1dae5aab
commit
ff02c49995
@ -16,13 +16,13 @@
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{
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"Keys"
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{
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"SlapSoundCount" "6"
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"SlapSound1" "physics/flesh/vietnam_flesh_impact_bullet1.wav"
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"SlapSound2" "physics/flesh/vietnam_flesh_impact_bullet2.wav"
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"SlapSound3" "physics/flesh/vietnam_flesh_impact_bullet3.wav"
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"SlapSound4" "physics/flesh/vietnam_flesh_impact_bullet4.wav"
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"SlapSound5" "physics/flesh/vietnam_flesh_impact_bullet5.wav"
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"SlapSound6" "physics/flesh/vietnam_flesh_impact_bullet6.wav"
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"SlapSoundCount" "6"
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"SlapSound1" "physics/flesh/vietnam_flesh_impact_bullet1.wav"
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"SlapSound2" "physics/flesh/vietnam_flesh_impact_bullet2.wav"
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"SlapSound3" "physics/flesh/vietnam_flesh_impact_bullet3.wav"
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"SlapSound4" "physics/flesh/vietnam_flesh_impact_bullet4.wav"
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"SlapSound5" "physics/flesh/vietnam_flesh_impact_bullet5.wav"
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"SlapSound6" "physics/flesh/vietnam_flesh_impact_bullet6.wav"
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}
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}
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@ -34,19 +34,19 @@
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/* Offset into CBaseTempEntity signature address */
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"s_pTempEntities"
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{
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"windows" "16"
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// "windows" "16"
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}
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"GetTEName"
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{
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"windows" "4"
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// "windows" "4"
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}
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"GetTENext"
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{
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"windows" "8"
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// "windows" "8"
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}
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"TE_GetServerClass"
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{
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"windows" "0"
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// "windows" "0"
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}
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}
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@ -54,8 +54,8 @@
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{
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"CBaseTempEntity"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x8B\x45\x08\x89\x41\x04\xC7\x01"
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"library" "server"
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// "windows" "\x55\x8B\xEC\x8B\x45\x08\x89\x41\x04\xC7\x01"
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}
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}
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}
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@ -66,10 +66,42 @@
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"Signatures"
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{
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/* Functions in CGlobalEntityList */
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// "NULL entity in global entity list!\n"
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/*
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__int64 __fastcall sub_8DFF50(__int64 a1, _DWORD *a2, _BYTE *a3)
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{
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...
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while ( 1 )
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{
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while ( 1 )
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{
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v10 = *v8;
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if ( *v8 )
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break;
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DevWarning("NULL entity in global entity list!\n"); // <---
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...
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*/
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// "env_credits"
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/*
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__int64 sub_9098B0()
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{
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__int64 result; // rax
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result = sub_8DFF50((__int64)&qword_1857200, 0LL, "env_credits"); // <---
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if ( result )
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return sub_89D0C0(result + 1296, result, result, 0.0);
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return result;
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}
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*/
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"FindEntityByClassname"
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{
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"library" "server"
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"windows" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x1C\x8B\x45\x0C\x8B\x5D\x08\x8B\x7D\x10\x85\xC0\x0F\x84\x2A\x2A\x2A\x2A\x8B\x10\x89\x04\x24\xFF\x52\x0C\x8B\x10\xB8\xFF\x1F\x00\x00\x0F\xB7\xCA\x83\xFA\xFF\x0F\x45\xC1\x8D\x04\x40\x8B\x5C\xC3\x10\xEB\x2A\x90\x2A\x2A\x2A\x2A\x89"
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"library" "server"
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"linux" "\x55\x48\x89\xE5\x41\x55\x49\x89\xD5\x41\x54\x53\x48\x89\xFB\x48\x83\xEC\x08\x48\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x48\x8B\x06\x48\x8D\x15\xDA\x09\xE3\xFF"
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"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x08\x57\x85\xC9\x74\x2A\x8B\x01\xFF\x50\x08\x8B\x00\x83\xF8\xFF\x75\x2A\xB8\xFF\x1F\x00\x00\x8D\x04\x40\x8B\x74\xC6\x10\xEB\x2A\x0F\xB7\xC0\x8D\x04\x40\x8B\x74\xC6\x10\xEB\x2A\x8B\xB6\x04\x00\x03\x00\x85\xF6\x74\x2A\x8B\x7D\x0C"
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}
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}
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}
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@ -79,12 +111,14 @@
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{
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"Keys"
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{
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"GameRulesProxy" "CVietnamGameRulesProxy"
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"GameRulesDataTable" "vietnam_gamerules"
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// "GameRulesProxy" "CVietnamGameRulesProxy"
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// "GameRulesDataTable" "vietnam_gamerules"
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}
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}
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/* IServer interface pointer */
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// "linux" "@_sv"
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"#default"
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{
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"Keys"
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@ -97,7 +131,7 @@
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* the expected code. A pointer to sv (IServer interface) is used
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* here.
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*/
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"CreateFakeClient_Windows" "\x55\x8B\xEC\x56\xFF\x75\x08\xB9"
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// "CreateFakeClient_Windows" "\x55\x8B\xEC\x56\xFF\x75\x08\xB9"
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}
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"Offsets"
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@ -105,7 +139,7 @@
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/* Offset into IVEngineServer::CreateFakeClient */
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"sv"
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{
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"windows" "8"
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// "windows" "8"
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}
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}
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@ -118,34 +152,36 @@
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{
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"EntityFactory"
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{
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"library" "server"
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"windows" "\xA1\x2A\x2A\x2A\x2A\xA8\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\xC8\x01"
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"library" "server"
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//"windows" "\xA1\x2A\x2A\x2A\x2A\xA8\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\xC8\x01"
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}
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}
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}
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/* CBaseEntityOutput::FireOutput */
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// "(%0.2f) output: (%s,%s) -> (%s,%s,%.1f)(%s)\n"
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"#default"
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{
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"Signatures"
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{
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"FireOutput"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x81\xEC\x44\x01\x00\x00\x8B\xC1"
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"library" "server"
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// "windows" "\x55\x8B\xEC\x81\xEC\x44\x01\x00\x00\x8B\xC1"
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"linux" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x78\x01\x00\x00\x4C\x8B\x7F\x18"
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}
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}
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}
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/* CBaseAnimating::LookupAttachment */
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/* CBaseAnimating::LookupAttachment */
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"#default"
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{
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"Signatures"
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{
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"LookupAttachment"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x56\x8B\xF1\x83\xBE\xF4\x04\x00\x00\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\xF4\x04\x00\x00\x5E\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x08\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40"
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"library" "server"
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"windows" "\x55\x8B\xEC\x56\x8B\xF1\x83\xBE\xF4\x04\x00\x00\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\xF4\x04\x00\x00\x5E\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x08\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40"
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}
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}
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}
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@ -163,8 +199,8 @@
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*/
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"SetUserCvar"
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{
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/* Not 100% sure on this, why would windows change and not linux - TEST ME */
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"windows" "31"
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"linux" "69"
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"windows" "61"
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}
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/**
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* CBaseClient::SetName(char const*);
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@ -173,111 +209,115 @@
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*/
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"SetClientName"
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{
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"windows" "30"
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"linux" "68"
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"windows" "60"
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}
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/**
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* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
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* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
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* Linux: mov byte ptr [esi+0B0h], 0
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* Win: mov byte ptr [esi+0B0h], 0
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* Linux: mov byte ptr [esi+0B0h], 0
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* Win: mov byte ptr [esi+0B0h], 0
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*
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* L4D2: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
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* MCV: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
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*/
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"InfoChanged"
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{
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"windows" "488"
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"linux" "59"
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// "windows" "46" <-- ??
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}
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}
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}
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"#default"
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"#default"
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{
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"Keys"
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{
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// Netprop on the team entity for team score
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"m_iScore" "m_scoreTotal"
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"m_iScore" "m_scoreTotal"
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}
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"Offsets"
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{
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/*
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"SetOwnerEntity"
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{
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"windows" "19"
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"windows" "19"
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}
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"GiveNamedItem"
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{
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"windows" "461"
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"windows" "461"
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}
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"RemovePlayerItem"
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{
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"windows" "304"
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"windows" "304"
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}
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"Weapon_GetSlot"
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{
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"windows" "299"
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"windows" "299"
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}
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"Ignite"
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{
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"windows" "229"
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"windows" "229"
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}
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"Extinguish"
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{
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"windows" "232"
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"windows" "232"
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}
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"Teleport"
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{
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"windows" "114"
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"windows" "114"
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}
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"CommitSuicide"
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{
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"windows" "511"
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"windows" "511"
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}
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"GetVelocity"
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{
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"windows" "140"
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"windows" "140"
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}
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"EyeAngles"
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{
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"windows" "131"
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"windows" "131"
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}
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"AcceptInput"
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{
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"windows" "41"
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"windows" "41"
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}
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"SetEntityModel"
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{
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"windows" "27"
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"windows" "27"
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}
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"WeaponEquip"
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{
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"windows" "292"
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"windows" "292"
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}
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"Activate"
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{
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"windows" "38"
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"windows" "38"
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}
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"PlayerRunCmd"
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{
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"windows" "481"
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"windows" "481"
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}
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"GiveAmmo"
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{
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"windows" "285"
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"windows" "285"
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}
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"GetAttachment"
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{
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"windows" "223"
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"windows" "223"
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}
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*/
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}
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"Signatures"
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{
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/**
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* CNetworkStringTableContainer::WriteBaselines
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* "Index error writing string table baseline %s\n"
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* CNetworkStringTableContainer::WriteBaselines
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* "Index error writing string table baseline %s\n"
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*/
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"WriteBaselines"
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{
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"library" "engine"
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"windows" "\x55\x8B\xEC\x83\xEC\x58\x53\x56\x8B\xF1"
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"library" "engine"
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//"windows" "\x4C\x8B\xDC\x53\x57\x41\x55"
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}
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}
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}
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