azzy
381198137f
Update TF2Classic 2.2.3 gamedata ( #2325 )
...
* Update SDKHooks gamedata
* Update SDKTools gamedata
2025-05-31 14:13:54 +00:00
Alienmario
6d13a70b99
Update LookupAttachment signature ( #2319 )
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (clang, clang++, ubuntu-latest, linux) (push) Has been cancelled
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (clang-14, clang++-14, ubuntu-22.04, linux) (push) Has been cancelled
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (msvc, windows-latest, win) (push) Has been cancelled
hl2sdk-mock tests / mock (push) Has been cancelled
2025-05-21 00:39:22 +00:00
Benoist
ecf33e313f
Update gamedata ( #2315 )
...
* Update gamedata
* Fix copy-paste mistake for windows64
* Update CalcIsAttackCriticalHelper offset
---------
Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com>
2025-05-01 21:20:28 +00:00
Nicholas Hastings
cf1c95e42e
Fix ep2v Win32 FireOutput sig ( #2276 )
2025-04-27 11:34:03 -04:00
Nicholas Hastings
34a204be59
Remove unreferenced SDKTools engine.css.txt gamedata file
2025-04-27 11:18:50 -04:00
Balim
c7410e3a35
Update SDKTools for Synergy ( #2310 )
...
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (clang, clang++, ubuntu-latest, linux) (push) Waiting to run
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (clang-14, clang++-14, ubuntu-22.04, linux) (push) Waiting to run
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (msvc, windows-latest, win) (push) Waiting to run
hl2sdk-mock tests / mock (push) Waiting to run
* Update SDKTools IgniteEntity for Synergy
Add missing parameter for IgniteEntity used in Synergy.
* Update Linux SDKTools Gamedata for Synergy (25.3)
These are only the Linux signatures updated to use the name format.
Note, I do not have the updated Windows signatures at the moment.
2025-04-26 14:09:38 +00:00
caxanga334
5e3dc6c6c4
Update HL2DM x86-64 SDKTools Gamedata ( #2300 )
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (clang, clang++, ubuntu-latest, linux) (push) Has been cancelled
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (clang-8, clang++-8, ubuntu-20.04, linux) (push) Has been cancelled
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (msvc, windows-latest, win) (push) Has been cancelled
hl2sdk-mock tests / mock (push) Has been cancelled
2025-03-10 15:46:28 +00:00
Benoist
d5e05fae59
Fix sdktools css gamedata ( #2286 )
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (clang, clang++, ubuntu-latest, linux) (push) Has been cancelled
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (clang-8, clang++-8, ubuntu-20.04, linux) (push) Has been cancelled
Continuous Integration / ${{ matrix.os_short }}-${{ matrix.compiler_cc }} (msvc, windows-latest, win) (push) Has been cancelled
hl2sdk-mock tests / mock (push) Has been cancelled
2025-02-26 22:59:01 +00:00
caxanga334
636a3d7b37
Update Day of Defeat: Source SDKHooks and SDKTools Gamedata ( #2274 )
2025-02-21 13:16:42 +00:00
Nicholas Hastings
e24d494467
Add fixed gamedata from Anonymous Player
2025-02-20 10:10:59 -05:00
Nicholas Hastings
63b0586c0f
Update hl1mp gamdata
2025-02-20 10:10:59 -05:00
Benoist
5d468dd2c0
Update TF2 & CSS gamedata ( #2269 )
...
* Gamedata update + Merge css back into orangebox
* update tf2 gamedata
* fix incorrect gamedata key
---------
Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com>
2025-02-20 01:02:24 +00:00
Balim
cb0f8f0eaa
Update SDKTools Gamedata for Synergy (24.12.2) ( #2241 )
...
Update signatures for latest Synergy.
2025-01-07 23:59:57 +00:00
caxanga334
57bdd9fdb0
Add Gamedata For Half-Life 1: Deathmatch Source ( #2237 )
2024-12-30 06:22:56 +00:00
The-Doggy
f586bc2f07
Fix incorrect offset for CommitSuicide ( #2224 )
2024-12-09 23:58:21 +00:00
Balim
699f876473
Update SDKTools & SDKHooks Gamedata for Synergy ( #2228 )
...
Update Synergy offsets and signatures for latest Synergy. There are still updates happening, so these may become incorrect in the coming weeks.
2024-12-07 19:06:48 +00:00
caxanga334
f086c0a638
Update SDKTools & SDKHooks Gamedata ( #2222 )
...
Offsets from Linux beta dedicated server binary.
2024-11-18 02:48:32 +00:00
Nicholas Hastings
c30f033022
Update some hl2mp gamedata
2024-11-17 12:50:15 -05:00
Artvin
5a6b2c8ebf
64bit gamedata fixes ( #2141 )
...
* save as of now
* save as of now
* progress
* hint towards comments
Please for the love of god, put comments for updating these in the future will be even more annoying.
i dont even know what LevelShutdown it wants.
* forgot
* fix
* fixes
* Update engine.ep2v.txt
* Update engine.ep2v.txt
* Update sm-tf2.games.txt
---------
Co-authored-by: Benoist <14257866+Kenzzer@users.noreply.github.com>
Co-authored-by: Nicholas Hastings <nshastings@gmail.com>
2024-05-05 16:13:39 +00:00
CookieCat
d426d1f04f
x32 Windows Gamedata Fixes for 4/18/2024 TF2 Update ( #2137 )
...
* sm-tf2-games
* FireOutput
2024-04-19 18:00:30 -07:00
Rain
dbec0b165c
Neotokyo: Add "SetOwnerEntity" gamedata ( #2126 )
...
This adds game support for `SetOwnerEntity`, `SetEntityCollisionGroup`.
2024-03-21 00:11:59 +00:00
Mart
e262064fd8
Update game.nucleardawn.txt ( #2116 )
...
add missing GetAttachment offset for ND
2024-02-14 23:22:26 +00:00
Benoist
638aae0040
Fix sdktools gamedata ( #2113 )
...
Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com>
2024-02-08 00:02:01 +00:00
Benoist
35ac74c7a7
Update gamedata for l4d2 ( #2111 )
...
* update gamedata for l4d2
* undo findentitybyclassname sig change
* update gEntList offset accordingly
---------
Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com>
2024-02-02 21:10:42 +00:00
Benoist
b5b9b8388c
Fixup entinfo offset + sdktools tf2 x64 gamedata ( #2108 )
...
* fixup entinfo offset
* added missing tf gamedata
---------
Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com>
2024-01-29 01:08:33 +00:00
Benoist
33e869a4e5
Update gamedata for TF2 x64 ( #2105 )
...
Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com>
2024-01-26 13:30:08 +00:00
Angel Bot
80ad76a563
Fix teleportation offsets for tf2classic ( #2100 )
2024-01-01 23:55:23 +00:00
dani
a9eb3a0d45
Add gamedata for Pre-Fortress 2 ( #2091 )
...
* Added gamedated for pf2
* added support for beta testing
---------
Co-authored-by: Nicholas Hastings <nshastings@gmail.com>
2023-12-18 23:59:41 +00:00
bt
385eae892c
Add gmod9 gamedata. ( #2093 )
2023-12-18 23:52:54 +00:00
sappho
5c971fd51b
add gamedata for tf2classic ( #2088 )
...
* add gamedata skeleton for tf2classic
* Update game.tf2classic.txt
* Update game.tf2classic.txt
---------
Co-authored-by: azzy <67557558+azzyr@users.noreply.github.com>
2023-12-05 00:50:08 +00:00
Nick Hastings
bb1431cd3b
Fix Windows FireOutput signature for Nuclear Dawn ( fixes #2084 )
2023-11-27 09:53:25 -05:00
sappho
b090aa36bf
Add support for open fortress ( #2057 )
...
* Run timers every tick instead of arbitrarily on 100ms thinks, adding a significantly higher amount of precision
* undo force push
* add open fortress support
* undo leftover timersys changes
* Add fireoutput sig and remove engine gamedata
* Update master.games.txt
* Update master.games.txt
2023-10-16 00:29:44 +00:00
dysphie
e3a01b0e1a
Update game.nmrih.txt ( #2056 )
2023-10-02 23:24:09 +00:00
Rain
0656696251
Neotokyo: Add gamedata for LookupEntityAttachment & GetEntityAttachment ( #2049 )
...
Add the "LookupAttachment" and "GetAttachment" signature and offsets for
Neotokyo, which adds game support for the SM LookupEntityAttachment and
GetEntityAttachment natives.
2023-09-25 22:19:47 +00:00
data-bomb
a9a1939f75
Add LookupAttachment signature for ND ( #1942 )
...
Adds the LookupAttachment signature for Nuclear Dawn
2023-03-04 05:05:55 +00:00
Dysphie
693e584dcd
Fix LookupAttachment signature for NMRiH ( #1940 )
2023-03-01 16:31:56 +00:00
Corey D
a0eb6a9550
Fix LookupAttachment signature ( #1933 )
2023-02-13 02:02:48 +00:00
Poggu
6e839a95c6
Fix EntityFactoryCaller signature ( #1925 )
2023-02-04 16:06:38 +00:00
El Diablo
2dcee81f22
Linux [SDKTOOLS] Sigscan for FireOutput FIX ( #1923 )
...
Addie said:
test the signatures:
\x55\x89\xE5\x57\x56\x53\x81\xEC\x8C\x01\x00\x00\x8B\x55\x08
or
digby's \x55\x89\xE5\x57\x56\x53\x81\xEC\x8C\x01\x00\x00\x8B\x55\x2A\x65\xA1
\x55\x89\xE5\x57\x56\x53\x81\xEC\x8C\x01\x00\x00\x8B\x55\x08 fixed the issue for linux server.
2023-02-04 14:46:57 +00:00
GAMMACASE
a253d35bcd
Gamedata update after 2/2/2023 CSGO update ( #1921 )
2023-02-03 17:38:37 +00:00
Poggu
02e9d214b4
Update Military Conflict: Vietnam gamedata ( #1915 )
...
Revert whitespace removal
Revert ignite offset
2023-01-30 23:04:53 +00:00
Nicholas Hastings
b77e8c50ac
Add support for Military Conflict: Vietnam ( #1887 )
2022-12-20 21:46:18 +00:00
Nick Hastings
89bd4d7329
Update TF2 gamedata.
2022-12-01 19:33:09 -05:00
Spirrwell
6574dd8273
Update PVKII FireOutput Linux Signature ( #1866 )
2022-11-27 03:18:19 +00:00
Spirrwell
e34e9b9869
Split PVKII into its own engine branch ( #1847 )
...
* Initial PVKII branch support
* Change PVKII code to 23, DOTA uses 22 in MM
* Bunch more SE_PVKII preprocessor that was missed
* Add some missing SOURCE_ENGINE_PVKII cases
* Update PVKII FireOutput signature for Linux
* Update checkout-deps with 'pvkii'
* Fix FireOutput signature for PVKII, accidentally used one from newer build
* Change PVKII code to 10, and bump others by 1
* Only check against SE_SDK2013 here, like Metamod
* More SE_PVKII preprocessor cleanup
2022-10-24 19:27:32 +00:00
dysphie
678ad74bf4
Add sdktools gamerules support for NMRiH ( #1784 )
2022-06-24 10:00:02 -04:00
Nick Hastings
0dcfdf3d7e
Update TF2 gamedata.
2022-06-21 21:48:25 -04:00
Nick Hastings
50eca8e60c
Update Reactive Drop gamedata ( closes #1771 )
2022-05-30 20:28:55 -04:00
Vauff
e28bf30b7d
Update WriteBaselines signature for CS:GO update ( #1766 )
2022-05-09 21:08:11 -07:00
Alienmario
441259e36a
Add recent gamedata for BMS, HL2DM ( #1756 )
2022-04-21 21:49:19 +00:00